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Monster Hunter (PS2), similar to PSO?
Mute
post Feb 6 2004, 01:00 PM
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From GameStop
QUOTE
Capcom's Monster Hunter has been on our radar since the game was first revealed at Capcom's pre-E3 event last year. The unique online game casts you in the role of a prospective monster hunter out trying to make a living. We got a brief look at the game in playable form at last year's Tokyo Game Show but have finally been able to get a solid feel for what to expect from it at Capcom's recent press event.

The promising game seems like a mix of slick, original ideas along with an evolution of many of the gameplay elements introduced in Sega's Phantasy Star Online. You'll create a character that you can use in either single-player or multiplayer mode, and you can customize it by tweaking a number of features. Aside from being able to personalize your character's name, gender, face, hair style, hair color, and voice, you'll have to decide which faction your character comes from. Monster Hunter will feature several different groups, which all have unique arsenals and fighting techniques. Once you've created your virtual avatar you can choose to hop into an offline or online mode.

The game's story appears to be fairly simple and serves as more of a gateway to get you into hunting than anything else. You'll play as a young monster hunter who is looking for some prestige. Your road to notoriety will be a long one, thanks to a deliberate design that ensures you don't plow through the game. You'll have to talk to different characters and look into expeditions that will send you out into the wild world. However, the development of individual characters doesn't hinge only on clearing levels but also on the strength of the weapons and protective gear you'll possess, which will influence action and battle tactics. Weapon shops located in the neighboring towns and villages let you buy, create, or strengthen powerful weapons and armor using items collected during combat and the skin or horns acquired from monsters you've killed. The effectiveness of items will vary depending on the materials used to produce them. Capcom is stating that the variety of armaments used or obtained is almost limitless.

The core gameplay online or offline is simply to get stuff by killing things--the tried-and-true method of other action RPGs. As you collect items and check in with the local guild in the town you reside in, new expeditions of varying difficulty will open up. The collection element in the game looks pretty cool--you can collect items and use them to power up your armor or weapon. As you'd expect, such items don't grow on trees and have to be used carefully to ensure maximum gain for all your hard work. However, no matter how solid the single-player game is, the online multiplayer mode is going to be the place to be. Fellow human players help you tackle the nasty creatures in the game, and you'll also be able to trade unwanted items with them.

Controlling your character is pretty easy, especially if you've played PSO and have had to deal with centering a camera behind you fairly often during combat. The interesting addition to the mix is using the right analog stick to attack, as opposed to a face button. Directional combinations of left and right or up and down will let you perform combos that can seriously hurt your quarry. You'll have one weapon whose firepower will vary depending on what you choose to use over the course of a hunt. You'll find quite the arsenal to choose from before heading out, but you'll have to be very comfortable with your choice, since you'll be stuck with it for a while. As usual, larger weapons are deadly but slow, while smaller weapons do less damage but afford you greater attack speed. In addition to using traditional weapons such as swords, you'll be able to use guns and set traps that will come in handy for taking down the larger creatures.

The online multiplayer game in Monster Hunter is pretty standard but looks to be fun and addictive. You can participate in group sessions with up to three other players. You can either compete to see who can be the first to achieve certain goals or work as a team to take down powerful monsters and accomplish tasks. For example, you can work collectively to create traps for unsuspecting monsters or distract a monster's attention so that a party member can escape from a dragon's nest. In addition, new quests and items will be slated to follow over the course of your time with the game.

The graphics in Monster Hunter are looking sharp and are certainly atmospheric. The lush prehistoric setting has allowed for the creation of some expansive and beautiful environments that are chock-full of monsters of all shapes and sizes. You'll encounter everything from mellow herbivores to much more aggressive velociraptor-like creatures. And the poster boys for pain in the adventure appear to be massive wyverns that come in a variety of strains that are all pretty deadly.

From what we played so far, Monster Hunter is looking very promising. We noticed a few hitches to the control system that could be smoothed out, such as the camera and use of the right analog stick for attacks, but the game has a good feel to it already. Monster Hunter is currently slated to ship this fall for the PlayStation 2. Look for more on the game in the coming months.


Screenshots

This game looks pretty darn sweet. Unfortunately the release date is still TBA so it's no telling when we'll see this game. Perhaps Capcom will reveal some more on this one at E3.

Also, check out the official trailer 2. It's intense. beigebigeek.gif


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donkeybeatz
post Sep 21 2004, 02:45 PM
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I too will not be on day one. Don't want to lose my car over a game (and modem.. and keyboard)


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Dive
post Sep 21 2004, 02:47 PM
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QUOTE (Dorian @ Sep 21 2004, 05:30 AM)
We should try to have some sort of online meeting, can someoen who get's the game early figure out how servers work and explain it so we can rganize some sort of place to meet up?

I won't have my game until tomorrow at the earliest, but rest assured I will give a thorough explanation of the server/team process. However it's looking like it will only be me and Mute online, so, What say you Mute? Up for a game tomorrow?
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rikku
post Sep 21 2004, 06:19 PM
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I don't know when I'll get my copy. I reserved it at ebgames.com, but they haven't said anything about it being sent yet. Not in an e-mail or the site.
Hopefully I can get on by this weekend though.


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Dorian
post Sep 21 2004, 07:22 PM
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QUOTE (Dive @ Sep 21 2004, 03:47 PM)
QUOTE (Dorian @ Sep 21 2004, 05:30 AM)
We should try to have some sort of online meeting, can someoen who get's the game early figure out how servers work and explain it so we can rganize some sort of place to meet up?

I won't have my game until tomorrow at the earliest, but rest assured I will give a thorough explanation of the server/team process. However it's looking like it will only be me and Mute online, so, What say you Mute? Up for a game tomorrow?

I'll be online tomorrow night, no stores had it today ; ;
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Mute
post Sep 21 2004, 08:05 PM
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I got a call today from GameStop saying the game would be on tomorrow (the 22nd). However, I may be going out with my friend that night. I also have an exam on Thursday which kinda puts a cramp on things, but I'll be there sometime soon.


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Dorian
post Sep 21 2004, 09:17 PM
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QUOTE (Mute @ Sep 21 2004, 09:05 PM)
I got a call today from GameStop saying the game would be on tomorrow (the 22nd). However, I may be going out with my friend that night. I also have an exam on Thursday which kinda puts a cramp on things, but I'll be there sometime soon.

Man, screw that, screw the test an your friend! COME PLAY WITH US JINXY!

(That's such a freaky commercial.)
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Guest_Zio_*
post Sep 22 2004, 06:36 AM
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I could be on it tonight but Im not promising anything. Maybe if I don't see you guys tonight you could put down some time of server or whatever where we meet?
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DarkEpyon
post Sep 22 2004, 10:57 AM
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I should have the game tomorrow or Friday. Working on getting the adaptor and the keyboard now.


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Riel
post Sep 22 2004, 11:26 AM
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Just got the game...i'm going to play a little offline and then go check out the online part...by reading the manual this game looks like a good set-up to make private games if you want...you can save 50 people on your friend list,there's a large chat area,then the town area where 8 people can meet and so on...it should be easy to make a town named AT for example with a password for 8 people and once inside split up in 2 groups of 4.


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Mute
post Sep 22 2004, 12:34 PM
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QUOTE (Riel @ Sep 22 2004, 12:26 PM)
Just got the game...i'm going to play a little offline and then go check out the online part...by reading the manual this game looks like a good set-up to make private games if you want...you can save 50 people on your friend list,there's a large chat area,then the town area where 8 people can meet and so on...it should be easy to make a town named AT for example with a password for 8 people and once inside split up in 2 groups of 4.

Woot! Just picked mine up too. Reading through the manual a bit while I eetz. Then it's off to messing with the character creation screen.
beigebiggrin.gif

EDIT: Damn that intro has some awesome music! ^^


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Riel
post Sep 22 2004, 12:49 PM
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Cool Mute...ok,quick thoughts...the controls will need some getting use to...using the right analog makes you swing your sword,etc...that's a little weird,i'm use to looking up and down with the right analog...the only control you have of the camera is the L1 button which repositions the camera behind you,kinda like the righ trigger on PSO...graphics are pretty good,if you don't mind the PS2 jaggies(i think we are all use to them by now,still looks good)...my main beef so far is the collision,detection of your hits on the ennemy,the hits are ok but when the ennemy falls,a lot of times you go right through the monster,you kinda dissapear in them and when you want to pick up what the dead monster leaves,you stand right into the monster,again dissapearing in them...


Mute i guess we will need to decide where we meet,there's 2 main Worlds,then 4 sub area's and so on...we need to decide an AT/GC area so it's easier to all get together.

There was only about 40 people online in the World i chose.

My name is the same there guys,just look for riel.

Maybe we can make a post with all the servers and Worlds and vote on one in there?


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Mute
post Sep 22 2004, 12:58 PM
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Whoa funky controls! I actually really like them. It's unique. ^^ Anyhow, I haven't tried online yet. I'm still getting my feet wet offline. Though, I probably should register my name since I do believe there can be any two of the same names online.

EDIT: Damn that camera is gonna take a bit of getting used to after so many years of PSO. ^^; I see what you mean by the collision detection. It is a little weird looking but it doesn't really detract from anything. This came is purrrty. ^^

Whoa funky! I went up to some random plant by a tree and harvested berries. @_@ I feel bad killing these herbivores. :(

This post has been edited by Mute: Sep 22 2004, 01:15 PM


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Riel
post Sep 22 2004, 01:56 PM
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There's 2 Worlds so far:

Brave World.
Sincere World.

Now Brave World is the first one everyone picks so far so if we wanna play amongst ourselves i suggest we use the Sincere World.Then there's the Red Land,Green Land and Blue Land...i don't see how you can name a town after that,they are either vacant or called Aluzard something...might be harder to find everyone then i first thought...


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Mute
post Sep 22 2004, 02:11 PM
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Yes, I see exactly what you mean. I don't have much time to get more into it since I have to head to work, but I registered online as Mute, so that is the name I'll be using online. Hopefully I'll get a better crack at the online elements later this evening.


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Dorian
post Sep 22 2004, 07:44 PM
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Where should we meet if we're ganna play together? My characters name is Camulus.
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