Metal Gear Solid 3, Snake Eater |
Metal Gear Solid 3, Snake Eater |
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#1
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![]() Revolution to the Destruction ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Paragon Caste Posts: 2007 Joined: 14-March 03 From: The Black Spiral Member No.: 21 ![]() |
So, anyone else play this? The graphics and sound are just superb. The sneaking concept is taken to the next level with the camouflage system. Another interesting feature is performing first-aid on yourself. So far this is turning out to be an interesting prequel.
-------------------- "Computers are incredibly fast, accurate and stupid. Human beings are incredibly slow, inaccurate and brilliant. Together they are powerful beyond imagination." -Albert Einstein |
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#2
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![]() Grand Armor ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: AT Certified Posts: 510 Joined: 23-October 03 Member No.: 71 ![]() |
Those damn three phases. Man, I can't count how many times, I just hid somewhere and went to go fix a sandwich, do laundry, write a book waiting for it to be safe to continue with the game. And you can't really hide in this one it seemed. Boxes don't work, and going into an empty room and finding a corner or something don't work all the time either (The AI in this one searches everything). What I hated was Caution. It is the longest phase, and last 100 seconds. If there is any hint that you still in the area, it shoots back up to 100. Very fucking annoying. I had it get down to 2 seconds (no lie) and shoot right back to 100. I think I left some foot prints behind or something.
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Lo-Fi Version | Time is now: 17th June 2025 - 09:02 AM |