AT WoW Guild |
AT WoW Guild |
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#1
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![]() Apocalypse Tribe Radio ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dark Templar Posts: 1824 Joined: 10-December 02 Member No.: 1 ![]() |
Very soon we are going to start up AT's WoW Guild. I want to really utilize this, and have it set up like a real guild should be. One of the first things I want to do is to make sure that our Professions befit the guild. Let's say someone needs a certain item/weapon. Why look further than our own guild? We can back each other up this way, and this would bring us more together as a guild.
Soon we will organize a meeting for everyone to sign the Guild Charter. Mute has offered his services as Paladin to escort anyone to the designated meeting spot, probably Ironforge or Stormwind. This guild will be for Alliance characters only. Maybe down the line we can have a Horde guild as well, but for now Alliance only. I know we may have some Horde players, but maybe they could create an Alliance character to help us fill out the roster. Let's do this right. ![]() |
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#2
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![]() Nothing but the rain. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Arbiter Caste Posts: 323 Joined: 13-December 02 Member No.: 5 ![]() |
I like the last one as well, looks really cool and should coordinate nicely with most everything.
It doesn't seem as if this is a really class dependant game, so I say just choose what seems fun. Hopefully before too long we can get in on some horde action as well. |
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Lo-Fi Version | Time is now: 17th June 2025 - 10:25 AM |