More PSO Episode 3 shots, Commentary by yours truly! |
More PSO Episode 3 shots, Commentary by yours truly! |
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![]() Holding these random memories ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 ![]() |
![]() Here's the logo...lookin' pretty spiffy. ![]() Oh....beautiful lighting. The cards say SABER, DODGE, ATTACK, GUARD, DB SABER. Notice the 9 block grid on the cards...I think this indicates the effective range of the card. Since both weaps are saber types, they can only attack the forward adjacent square, while the DODGE and GUARD cards have the entire area highlighted... ![]() Cool jungle level...I hope that blue thing on the FOmar's head is a turn indicator and not another goofy hat. Since it says "move" seems like this game will take your battlefield position into play...that will add some strategy game elements. ![]() HUnewearl and RAmar versus a FOmar in what looks like a spiffed-up Cave 2. ![]() Bird's eye view of this awesome tower in the middle of the jungle...maybe its the elevator from P2 to the surface? (yeah yeah why do they need an elevator when they have teleporters...shut up.) I wonder what dice have to do with a card game. ![]() HUnewearl and RAmar versus the FOmar and his RAcaseal compatriot. Looks like the FOmar's team has the advantage with a delbiter on their side...but the HUnewearl is weilding the Chain Sawd so anything goes! ![]() I think this is the coolest looking area shown so far...That windmill is just too swawsome. Is that a mericarol I spy on the battlefield? ![]() This screen says "DECK EDIT"...the HUnewearl's name is "SORUFA" or something. Sophie in english? Anyways, I love the new art direction for PSO. Very cool style to it, and it comes across in in the enhanced character models too. Let's see some HUcast action! ![]() OOh a scary Hildebear! Card says "HILDEBEAR" duh. If my theory above holds true, looks like he can attack in a 3 block range in front of him. Does the red bar across the top of the card indicate he is fire element? I like how on the artwork for the card, there is a HUmar about to get punched in the face. ![]() ![]() Ow! 4 damage, thats gotta hoit! Can't really tell who is taking the damage though...since the bar on "SORUFA"'s side is low, I guess its her. Cards say HILDEBEAR, SORUFA, and DARK FLOW. Weapons have HP eh? -------------------- |
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![]() Holding these random memories ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 ![]() |
Engage Crushinator Engrish Translation Mode....
So, the story is directly after Ep2 (and Ep1 I suppose, since they are supposed to run concurrently?) Lots of in-game text to flesh out the story, check. And so now we get a map of Ragol to move around on? Cool! Maybe will will get to see more locales, like a tundra, desert, or city. And you get cards from offline story mode, battling other players, and trading with other players. Makes sense.
Same guild card list from v3...thats's good. "Exchange the ROM" must mean changing the disc from the title screen. I guess this means Ep1&2's game content won't be included on Ep3's disc. We can probably only access the lobbies.
Looks like you get to have Mag cards after all ![]()
I dunno wtd a Feuillet is, but I guess those are special move cards, combos maybe? Placing traps on the field is a cool feature too.
I think 30 sheets means 30 cards in your deck. Seems kinda low...but I guess that makes for quick games. The dice roll at the start to determine action points seems like you might get jipped by a series of bad rolls though X( Overall the rules look pretty good. Not too complex, but the different weapon, enemy, item, and action cards will add a lot of depth to the game. I hope there will be a very large number of cards to collect, so we can keep busy trying to improve our decks. -------------------- |
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Lo-Fi Version | Time is now: 17th June 2025 - 04:17 PM |