IPB

Welcome Guest ( Log In | Register )

Xenosaga Episode 2
DarkEpyon
post Feb 20 2005, 05:58 PM
Post #1


Revolution to the Destruction
************

Group: Paragon Caste
Posts: 2007
Joined: 14-March 03
From: The Black Spiral
Member No.: 21



Anyone played this yet? I might get around to it one day. So what do you think of it thus far?


--------------------

"Computers are incredibly fast, accurate and stupid. Human beings are incredibly slow, inaccurate and brilliant. Together they are powerful beyond imagination."
-Albert Einstein
Go to the top of the page
 
+Quote Post
 
Start new topic
Replies
Light_Strata
post Feb 21 2005, 11:03 PM
Post #2


Ephemeral Hunter of the Eternal Blue
**

Group: AT Certified
Posts: 73
Joined: 23-April 04
From: Mississauga (The city beside T.O) Canada
Member No.: 150



Hehe, the break system is annoying! Esp since the bosses have a 4-hit break pattern so you have to boost to break them...anyways, a quick low-down of the battle system:

Each type of attack hits a certain area of the enemy
Area A, B, and C.
What area a character attacks depends on the person you use.
Each enemy has a certain sequence to "break" them.
Lets say enemy A has a break sequence of B B.
After you hit it with a B B sequence, it enters a "break" status. This means attacks will now do 1.5x damage. However, the break status ends after a single turn, meaning to keep this status on the enemy, you need to boost or you have to have stocked attacks. Anyways, once an enemy is in break status, certain chars can then put the enemies in "Down" status or "Air" Status. Both of these status' make the damage do 2x damage. However, with Air, after a turn, the enemy gets the "Down" status, then after another turn, it returns to normal.

Its a little hard to imagine, but if you play you'll understand this ><. It's a unique new thing they added, but it gets annoying, especially with boss fights cuz, like I said, they usually have a 4-sequence break pattern so it takes 2 chars just to break him, then down him, but that means you wasted a boost so bleh...

Anyways, about the actual game, fighting is harder, but they made the cut scene thing worse. Riel is in no way exagerating. At one point I had played for 3 hours straight and it was pure story/cut scenes >.< Other than that, the plot is ok, the graphics are a little better, but basically the same. The character designs are better, for the most part...chaos still has really stupid clothes and KOS-MOS and Ziggy have swimsuits this time, if you load a Xenosaga 1 data. Umm...so yeah, the game is good so far.


--------------------
Something dies here, so can I, somewhere in between. Where the ground is made of stars and everything unclean.
-Dishwalla
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 17th June 2025 - 12:46 PM