Wage Slave article from 1up |
Wage Slave article from 1up |
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![]() Apocalypse Tribe Radio ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dark Templar Posts: 1824 Joined: 10-December 02 Member No.: 1 ![]() |
This phenomenon is so prevalent now that everyone shrugs it off as just another occurance in any given game. If you think about it, it's really something you would read in a cyberpunk story. What's next? |
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#2
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![]() Holding these random memories ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 ![]() |
Very good read, good to see an actual investigative piece in gaming journalism
I think everyone has at least half-suspected that the gil farming/reselling was a much shadier operation than it appears from your third-person view, either as a gamer gettin screwed by some "goddamn macroing chinaman" or as somone purchasing the ill-gotten goods for your own characters. It's amazing how exploitable this market is, with gamers the world over with liquid cash ready to fork it over at a moment's notice to further their MMO career. I'm sure the devs/pubs could rake in a fortune if they tried this system on their own, legitimizing it in some way. However, the outcry of gamers claiming "all you need to win at XXX game is daddy's CC!" would probably hurt the game's success in the long run. Not that the claim isn't too far from the truth with 2nd party gold resellers, but that is largely out of the hands of the pubs. As far as the pay that the "slaves" are getting, I'm sure that there are a hundred worse jobs they could be doing besides sitting in front of a computer for 12 hours a day. Hell, I bet some of us here do it for free with an intense gaming session ![]() -------------------- |
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Lo-Fi Version | Time is now: 17th June 2025 - 12:31 PM |