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Revolution Controller Revealed
Dive
post Sep 16 2005, 12:53 AM
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Info and Hands On from 1UP

Nintendo unveiled the Revolution Controller at the Tokyo Game Show yesterday. Apparently the much hyped and secretive design was in fact complete wireless control. In essence, you move the controller in air where you want to direct the action on screen. I don't know what to think about this yet, but it is definitely "revolutionary". Additional accessories can be plugged into the main controller for added functionality.

edit: this is interesting.
QUOTE
DEMO: METROID PRIME-TIME
Nintendo saved the best for last. This was the first section of the GameCube game Metroid Prime 2: Echoes, retrofitted to be compatible with the Revolution controller and its analog add-on piece (the "Nunchaku" set-up mentioned earlier). As on the Cube the analog stick controls movement, but instead of holding down a button to look around, you simply point the other controller in the direction you want to aim.
IMPRESSIONS: At first, I was standing up and swinging my hand all around to aim - and my arms got really tired really quick. But once I sat down and relaxed, resting my hands on my legs as I would with a normal controller, everything clicked. It wasn't perfect yet - the Revolution controller functionality had just been added recently and wasn't bug tested or polished, so every so often the view would "spaz out" for a couple seconds - but it was enough to get me excited. As odd as it may look holding the two separate controller pieces, one in each hand, looking around felt incredibly natural, even more than my preferred PC-style keyboard-and-mouse setup. I have to wonder about precision and speed in multiplayer games, but for a more deliberate single-player game like Metroid Prime - and the series is already confirmed for an appearance on the Revolution - this setup already has huge potential.
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DivA
post Sep 17 2005, 08:20 AM
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mmm, after i got all my rants out of my thoughts, i took one hard look at this widget crafted by nintendo.........for about 1/2 hour, drawing a blank.. ^^. for what it is & what they said its designed to do, perhaps "it" can be workable...however, it doesn't mean that i readily support it ~ primarily for two distinct reasons.. Crushinator already caught the first, & i'm curious to see how nintendo will compensate for the lack of buttons that may be necessary for the porting of games from other platforms...the other is that though it looks pretty, it's quite impractical for games that require rapid trigger-action.. guns.gif

any seasoned gamer worth their weight will know exactly what i speak of...classic example ~ shooters like r-type or gradius that demand this sort of thing & the best way is to hold the controller with the left hand & rapid-fire with the right pointy or middle fingers...now someone please explain to me how in the flip will that be possible with this widget ~ when the controller is no longer one solid unit to hold? that is going to be bloody incovenient & rapid fire with thumbs will leave sore hand/wrist muscles after a time......nintendo should know this..

... ^^`

dunno, but i'm still the skeptic ~ i must grudgingly admit their courage to display something like this to the public, but at the same time it's an equally high gamble they risk & if it backfires then it's farewell nintendo to follow sega's fate...but then, i should not be so quick to doom them...it's kinda obvious what kind of market they are directing their attention to ~ enchant all the little sprouts in the world to ensure nintendo's survival against the corporate megaliths.........in this, maybe nintendo is not so dumb..
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Dive   Revolution Controller Revealed   Sep 16 2005, 12:53 AM
tanshin   man, the thing I respect about nintendo is, they a...   Sep 16 2005, 01:00 AM
DJ_Donkey   Wow! and WTF?! We need the power glove bac...   Sep 16 2005, 01:11 AM
Wiryu   QUOTE I don't know what to think about this ye...   Sep 16 2005, 01:22 AM
Kazicht   I'm freaked out by that design, but at the sam...   Sep 16 2005, 05:34 AM
Wiryu   in the 6 hours since my post i've warmed up to...   Sep 16 2005, 05:45 AM
DivA   .............? =/ rarely do i curse, but i'll ...   Sep 16 2005, 08:07 AM
Vitamin D   It sure is um.. interesting haha. However, if this...   Sep 16 2005, 08:42 AM
unitself   er? Crazy! Boxy! The thing that sticks out...   Sep 16 2005, 09:01 AM
DJ_Donkey   Those lights on the bottom indicate which player a...   Sep 16 2005, 10:42 AM
Wiryu   QUOTE (Vitamin D @ Sep 16 2005, 08:42 AM) It sure ...   Sep 16 2005, 11:42 AM
Crushinator   My first reaction: WTFM8. But upon further inspe...   Sep 16 2005, 05:28 PM
tanshin   Yea, a friend and I at work were talking about jus...   Sep 16 2005, 08:36 PM
Kazicht   New infomation on IGN states that in addition to t...   Sep 16 2005, 08:39 PM
AC9breaker   I think I've been turning into a nintendo fanb...   Sep 16 2005, 09:16 PM
Bryn   Like most people my initial reaction to this was t...   Sep 17 2005, 12:41 AM
DivA   mmm, after i got all my rants out of my thoughts, ...   Sep 17 2005, 08:20 AM
Alisha   what the hell? *imagines trying to play soul calib...   Sep 17 2005, 02:49 PM
tanshin   *swings controller around wildly, trying to make m...   Sep 17 2005, 05:22 PM
AC9breaker   QUOTE (tanshin @ Sep 17 2005, 07:22 PM) *swings co...   Sep 17 2005, 08:27 PM
Crushinator   After much discussion with Maxx and Tea-wolf last ...   Sep 17 2005, 08:29 PM
tanshin   After watchign this video, I am SO fucking psyched...   Sep 21 2005, 11:26 PM
Wiryu   You weren't kidding, i can't wait for swor...   Sep 22 2005, 03:12 AM
Crushinator   Forget the swords, lets play a cooking game! ...   Sep 22 2005, 07:01 PM
Frosty   I gotta admit, I was a little nervous for a minute...   Oct 19 2005, 08:13 PM


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