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Castlevania: Curse of Darkness
Wiryu
post Nov 8 2005, 06:06 PM
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So far not too bad. Nice visuals, cool characters, not far enough into the story telling thing to give you info on that. Part of me feels like i'm doing the pokemon thing, yes thats right, the pokemon thing. You have familiars that travel with you, and when you kill enemies, they drop evo crystals. The crystals (depending on which ones you get) change the monster into something different. I only have to as of now, but having fun with what the game has to offer so far.

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Knightsword
post Nov 9 2005, 12:46 AM
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Yup its a great game I'm doing the review for Dreamstation.cc, I'm giving it a 8, due to some of the minor repetiveness of non boss monsters and the lack of multi level rooms as there were in Lament of Innocence, man whip jumping was cool.

Also the familiars or innocent Devils in Curse of Darkness have many abilities that you'll need to gain access to hidden areas. Some also are plain right cool such As Corpsey, a war type. Also the game features the leveling system from the gameboy and ds games.

As for how far I'm I made it to the first area of Castlevania itself, ya don't actually go there intill far into the game. The first area of the game a castle, said to be the one from Castlevania 3(NES), Also this game does take place a few years after said game. So Trevor Belmont does make many an appearence, but no Alucard due to him going asleep after Dracula was killed in Castlevania 3.

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