Corruption claims a friend, R.I.P. Klokwurk |
Corruption claims a friend, R.I.P. Klokwurk |
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![]() Sunbro ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Paragon Caste Posts: 753 Joined: 16-April 03 From: 'Murica Member No.: 25 ![]() |
Wow, I really hate the Internet Explorer keyboards. I had a nice long descriptive post about how corruption effects us all, but it was wiped out when I hit "backspace" and Explorer intrepreted this as go back. Good-bye post. Anyways, just wanted to say that a good buddy of mine, some of you may know him as Klokwurk, lost all his main characters to the freeze corruption bug last night. I was hit pretty hard by it, since he's been a playing partner of mine since the DC days. I don't think he's gonna quit, however, but I do know that this bug is still very much alive and should really be dealt with by the server support team. Not that it will do a damn thing, I decided to write a little statement to Sonic Team Support (hah!). Here's what I wrote:
I'm writing in regards to inform you all that the looming Freeze bug that corrupts PSO data is still VERY much present and the double save is the major cause for character corruption. While, this second save does indeed help against illegal item duplication, the risk of character loss is far greater in the eyes of the community. Not to mention that there must be several other ways of duping, due to the fact that duplicated items are ALL over the place. Anyways, last night, a buddy of mine suffered this Freeze while joining a game and lost his character to "corruption." He was very much an active player amongst our group of friends, and now it seems he will be leaving. This corruption bug effects ALL players, regardless of direct loss or loss of a buddy. I only urge the support team to look at this issue further, or to even remove the second save if at all possible. Thank you for your consideration and keep up the great work! Hopefully, I'll get some sort of response worth my time. I won't hold my breath though. =/ R.I.P. Klokwurk, your RAcast will be missed. T.T -------------------- PSN ID: USF_Tailgater
Xbox Live: USF Tailgater |
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Psy Armor ![]() ![]() Group: Associates Posts: 90 Joined: 15-April 03 Member No.: 24 ![]() |
Technically it's not the saving that does the corruption, it's over-data being inputted as you are between the 2 saves. over data includes people joining behidn you, receiving a SM or the obvious, being disconnected. It's a simpel thing to fix, as you cannot dupe by lag-methods so logn as the doublesave is there, but theres a few millisecond gap between the 2 saves that causes the problem. if sega just removed that (it is manually input, the gap isn't a switchover as the doublesave is in fact just savign a tad of extra info) and integrated it before the first save, you woupdn't be able to corrupt, just get yer bog standard FSOD, as the items are what gets saved second (so you can't lag them), but if they were first, and still seperate from the data save, it would lose your inventorey items, but you'd maintain your level, characters and your bank (equippeds would go, as they are droppable). It really is stupidity on segas behalf.
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Lo-Fi Version | Time is now: 17th June 2025 - 10:24 AM |