Bioshock |
Bioshock |
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#1
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![]() Grand Armor ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: AT Certified Posts: 510 Joined: 23-October 03 Member No.: 71 ![]() |
My first impressions.
Picked up the PC version earlier. So far this game has been awesome. Graphics and sound are insane. The game's structure reminds me of a Universal Studios/Disney World ride for some reason. A must have I think so far. -------------------- |
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#2
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![]() IS MAHVEL BAYBEE! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Arbiter Caste Posts: 817 Joined: 12-May 03 From: Colorado Springs, Son! Member No.: 35 ![]() |
OOOOOOHHHHHHH H-H-H!
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#3
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![]() Badass Billionaire Extraordanaire ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Paragon Caste Posts: 969 Joined: 13-December 02 From: NYC Member No.: 4 ![]() |
For a FPS, the presentation is a seller. Meaning, despite all your doing is shooting shit in the same way you've always done it before, it feels far more awesome, but the same can be said for any old rpg (level up, gear up etc). So, the story and cinema all play a big role in the overall experience for any game that people are fans of.
When you take a game that has awesome movie and atomspheric elements, even the most rehashed gaming elements begins to work in favor of the game because even though it's rehash, it's still twitchy goodness. Now, once you've got that down, it's about changing around the generic and tweeking it so it's not so generic. Generic, seems less generic with excellent presentation, and now all the new twists and changes to an already tired combat genre then yield something that is actually a different experience. It's still fps, but it's adding to the gameplay system in new ways that haven't been done before. All the character mods and unique enemy AI's reflect this change. This isn't going to create a new genre, hence the disintrest from some people, but it's going to make a old genre somewhat unique. This is much like when like Half Life came out and you used the gravity gun for the first time. It's like "Holy shit awesome. Yea, it's still a rehash FPS engine, but its awesome!!" Bioshock is made for it's intended fps demographic and does a good job of making a stale genre, fresh, well executed and unique. Much can be said in the same way for every other genre on the market, like rpgs, action games, and driving games. |
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Lo-Fi Version | Time is now: 17th June 2025 - 04:39 AM |