Halo: Reach, Start the fight? |
Halo: Reach, Start the fight? |
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#1
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![]() Holding these random memories ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 ![]() |
Looks like a pretty staggering upgrade from Halo 3/ODST in terms of visuals and animation detail. And you can run!
Beta launches this May. -------------------- |
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#2
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![]() Holding these random memories ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 ![]() |
Yeah, Halo Wars was pretty disappointing. But it also wasn't developed by Bungie, and although Ensemble is (was) a talented team with RTS, a console just isn't the best platform for a game like that.
ODST was actually really great though, a good throwback to more of a Halo: CE feel, and the atmosphere was really unique in the series. The campaign was a bit short compared to the usual Halo fare, but the firefight mode was fantastic. The good news is, Reach seems to have culled all the good parts of ODST and then added more in spades. Campaign, Firefight, VS firefight, Invasion, multiplayer, Forge World, space combat! Its going to be one hell of a ride ![]() -------------------- |
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Lo-Fi Version | Time is now: 17th June 2025 - 03:56 AM |