Castlevania: Lords of Shadow, A KOJIMA PRODUCTIONS JOINT |
Castlevania: Lords of Shadow, A KOJIMA PRODUCTIONS JOINT |
![]()
Post
#1
|
|
![]() Holding these random memories ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 ![]() |
Deserving its own thread after this godly epic trailer. I got wood.
-------------------- |
|
|
![]() |
![]()
Post
#2
|
|
![]() Holding these random memories ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 ![]() |
Yeah I gotta cosign with the God of War comparison. I have to give it up to the presentation and graphics on this game, though. Top tier all the way. The in-game graphics so far would pass for a pre-rendered cutscene on some lesser titles. The framerate does suffer from it, though.
The gameplay feels really tight, its easy enough to get the timing for combos and counters, but without the game feeling like its on auto-pilot. You can kind of tell this game had its roots as an original title though, it doesn't really feel connected to the Castlevania franchise so far. Being set about 500 years before the main series, its kind of got free reign to do whatever it wants, though. -------------------- |
|
|
![]() ![]() |
Lo-Fi Version | Time is now: 17th June 2025 - 06:39 AM |