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Dead Space 2, Sweet
AC9breaker
post Dec 28 2009, 09:13 AM
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My copy of Game Informer came in yesterday and man what a treat.



Some key points that got me excited from the article.
  1. Issac is back and gonna be leading people
  2. Issac mentally unstable
  3. Issac is gonna have personality and have some dialogue
  4. You won't be errand boy and can send NPC to do menial tasks
  5. Balanced pacing instead of constant pressure of fear
  6. Smoother controls and greater accessibility
  7. Actual control in zero gravity movement instead of just jumping from point to point
  8. Plasma Cutter won't be nerfed, other guns will be more awesome
  9. Online is totally gonna be included
  10. Horde mode and possible L4D versus mode?
  11. Release date, sometime 2010
  12. i excite


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"Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

--an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge
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Crushinator
post Feb 5 2011, 06:19 PM
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Holding these random memories
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Posts: 3466
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From: Utah
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I am in loooooove with this game. I'm on chapter 13 right now on Survivalist, just got the Advanced suit, and i have my Plasma Cutter and Line gun fully upgraded, and my assault rifle well on its way.

Any fears I had about Issac's character being too "bad ass" have been allayed, his descent into dementia through the course of the game is an awesome angle. At first he didn't seem "downtrodden" enough for my taste, but by this point in the game I'm totally feeling it.

You're right about the pacing, its fantastic. Every moment, encounter, and setpiece of the game just flow so smoothly, its hard to find a spot to "take a break". Since there's no discrete chapter breaks this time (like with the train rides on DS1) I find myself just playing for a few hours until its time to go to bed. beigelaugh.gif

The environments are amazing, I love the scale of the space station and the full-3D Zero-G areas, although for some reason its less fear-inducing than the prequel. Maybe its because the enemy is a "known quantity" this time around, so I know what to expect.

I haven't touched the multiplayer yet, but I think I'll be finishing the single player tonight and then diving into a New Game+ on Zealot afterwards.

First GOTY candidate for 2011 for sure though, Visceral has redeemed themselves from Dante's Inferno with this masterpiece.


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Steam: MrCrushin PSN : MrCrushin XBL: Mr Crushin
I'm not a playa I just crush a lot.
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