Duke Nuke For-never., 3D Realms shut down, DNF is DNF. |
Duke Nuke For-never., 3D Realms shut down, DNF is DNF. |
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![]() Holding these random memories ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 ![]() |
http://www.shacknews.com/featuredarticle.x?id=1127
I guess the dream has officially died. Art and in-game graphics are leaking now that the studio has been shuttered, check some out at Kotaku: http://kotaku.com/5245883/duke-nukem-forev...3d-realms-grave Weird becuase George Broussard had twittered about the game being near complete a few weeks ago, but c'est la vie. You can't keep dragging this shit on for over a decade and expect to keep getting funded forever. EDIT: Even more concept and in-game models/stages have leaked here. -------------------- |
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![]() Holding these random memories ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 ![]() |
The 2 weapon thing is disappointing, you're right that carrying the big ass assortment of crazy weapons is a hallmark of 90s FPS and Duke 3D itself.
I always liked the pressure and creativity having limited ammo but a variety of weapons put on your in DN3D. I always play it on the 2nd hardest difficulty, and I love having to battle my way through with random shit like pipe bombs, freeze ray, etc. Still excited to jump on this day 1 though. -------------------- |
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Lo-Fi Version | Time is now: 17th June 2025 - 06:04 AM |