Final Fantasy XIV: A Realm Reborn, FF14 2.0's official release |
Final Fantasy XIV: A Realm Reborn, FF14 2.0's official release |
Jul 26 2012, 10:54 AM
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Holding these random memories Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 |
http://na.finalfantasyxiv.com/ So they finally got their shit together and "2.0" is on the horizon. This includes the PS3 release. Apparently there's been a shitload of changes to the game in the time since we last gave a fuck about it. I won't lie, I've kept the game installed on my computer this whole time with the hope that they'll somehow make it good and fun so I can try it again. I'm definitely going to give it another month spin once this 2.0 version drops. It certainly LOOKS very much like the Final Fantasy MMO I actually wanted. A boy cat furry? -------------------- |
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Dec 20 2012, 05:34 PM
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Mistress of Red Magic Group: Arbiter Caste Posts: 1466 Joined: 24-June 03 From: Minneapolis, MN Member No.: 53 |
Crush is right it is great, everything I had issues with has been fixed. Crafting and harvesting are much much better, all be it there is still some random to it, but hell harvesting tells you what the % is of getting which item you want, yes when farming you can pick what item you want to harvest, and the % increases as you level. Gone are the arcane days of ffxi or even that stupid hot cold game of the first version. Combat is quick and responsive, though opo opo's are still fucking opo opo's just stay away from groups. The are side town quests, class/guild quests, and leaves. Its easy to level your first class, but others it will be through grinding and leaves at least in the alpha. Though in the real game you'll be able to just go to another city and use those to level.
Crush, I'm on Bahamut, rocking 20 lancer, 15 Conjurer, 15 Archer, 15 Leatherworker. |
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