Dark Souls 2, OMFGWTFBBQ! |
Dark Souls 2, OMFGWTFBBQ! |
Dec 9 2012, 03:56 AM
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#1
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Soul Hunter Group: Magister Posts: 2208 Joined: 10-April 03 From: NJ Member No.: 23 |
Yeeeeeeeeeeees! I'm still knee deep in the first Dark Souls and hearing about this has just made my night!
-------------------- "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last." --an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge |
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Nov 10 2013, 03:00 PM
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#2
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Grand Armor Group: AT Certified Posts: 510 Joined: 23-October 03 Member No.: 71 |
Wow been really busy lately, but I managed to play the Network test.
Game is very very fun. After experiencing the game myself I don't see where people are getting the game feels floating and does not have the weight anymore. Yes the animations are different, but imo it feels the same. Rolling and jumping is different because it's not only tied to equipment weight but also a stat; Agility. People also complaining about swinging weapon and changing directions. Well you need to turn off all new settings that were not in Dark Souls, like "Auto-aim when not locked on." Then the game feels exactly like Dark Souls. There are changes to Stamina though, with the recovery speed. And how if you at low or no stamina and get it hit several things can happen to you it seems. Like I could either get staggered, stunned, or knocked back. Managing Stamina is more important it seems. Really shakes things up imo if you are coming from Dark Souls. Since with the how stats are broken down now you have to make more choices on how you want to build your character. It seems you have to choose which "default" features you want from Dark Souls through stats. For example, Estus Flask drinking is very very noticeably slower than Dark Souls. However, if you put points in Agility I imagine you can eventually get it to Dark Souls drinking speeds. Speaking of Estus, I hardly used it because of how slow it was. Seemed too risky. Using Life Gems (very slow HP recovery over time) seemed overall better for my play style. I take my time, and run if I think things are getting out of hand. New equipment UI is going to be very PC friendly. Kudos. The feel of Dark Souls is still there. Though I think with the new mechanics it's actually a bit tougher. They are not afraid to throw surprise Dark Phantom ambushes at you when you least expect it. Speaking of Dark Phantoms, this feels like a return to Demons' Souls. I think I encountered more Dark Phantoms in this one area of Dark Souls II than the whole of Dark Souls. Not sure about the whole torch mechanic. I do kind of agree mostly with others impressions here, though disagree the game is too dark and it's like Doom 3 all over again. I thought it really added to the mystery. And man there is one part that did creep me out. Sound seems to play a part in giving you hints as to what is coming in these dark areas if you have no torch (I can't think of any parts in Demons' or Dark Souls where I had to depend on sound). I killed both bosses. And there was quite a few things I missed because of limited time, like items and areas. The last hour of the test they enabled "High Difficult" mode to test balancing. Was not that bad, except some stuff doing a lot more damage. I did stream and have video footage of the entire thing if anyone is interested. I am not posting it willy nilly for two reasons. One, it's against the terms to take video from beta. Two, my streaming software decided to reset the screen region and capture resolution when I hit full screen on my capture software (Aver Media player). So the video quality is bad, in that only a little more than the upper left region of the screen was captured and for some reason it decided to stream at 480p for some reason. You can still see most of the character, health bar, and a little bit of the item UI in the lower left. So it's a little more than 1/4 of the upper left screen. You can still make out what is going on though. But it's got that bootleg feel lol. There is also a 14 minute section I highlighted and upload to youtube that kind of summarizes my experience. So let me know if you guys want to see. -------------------- |
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