Dark Souls 2, OMFGWTFBBQ! |
Dark Souls 2, OMFGWTFBBQ! |
Dec 9 2012, 03:56 AM
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#1
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Soul Hunter Group: Magister Posts: 2208 Joined: 10-April 03 From: NJ Member No.: 23 |
Yeeeeeeeeeeees! I'm still knee deep in the first Dark Souls and hearing about this has just made my night!
-------------------- "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last." --an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge |
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Mar 12 2014, 12:21 PM
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#2
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Grand Armor Group: AT Certified Posts: 510 Joined: 23-October 03 Member No.: 71 |
Twelve hours played so far. Game so far is better than Dark Souls for me. It's definitely harder, considering I am very familiar with the gameplay from playing hours and hours of Dark Souls and Demon's Souls. Getting my ass handed to me. Love the changes, like the UI. Game seems to take the best parts of Demon's Souls and Dark Souls; though it seems to be a bit closer to Demon's Souls in a lot of ways.
Only thing that is a bit disappointing is the interconnected open world seems to be faked this time around. It's how they did it in Metroid Prime (which is not bad tbh) from I can tell. Meaning there is still a sense of space and where things are in world. However, when you head to a place where another area should be, it is just cleverly loaded in via tunnels and elevators. When you try to view other areas there is either walls and mountains to cover it up or a scaled down representation in the background because the area you are looking at does not seem to be physically there, which is unlike Dark Souls. In Dark Souls, you can see how everything is packed together and connected, like you can see Demon Ruins from Tomb of the Giants (there is map viewer for PC so you can see how everything is connected). When see one area from another in Dark Souls it is the actual physical game area that you are looking. I imagine there is a technical limitation, in the same way it was for Metroid Prime, for having the world like this because the game world is larger than Dark Souls. The flip side is you still get an open world with clever shortcuts of Dark Souls, but some of that Hub World with focused atmosphere "levels" that a lot of people enjoyed better with Demon's Souls too. As mentioned this game is not only larger than Dark Souls, plus DLC, but pack with more content per space used. It's insane. There is a lot of stuff to do in this game. Then you have new stuff to look forward to in NG+ and NG++ (confirmed). Crazy! Really, the cool thing about the world design is you have more options on where you want to go. If you get stuck on a boss, you can just go work through another area. Should make multiple playthroughs feel fresh as well. -------------------- |
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Lo-Fi Version | Time is now: 27th September 2024 - 02:25 AM |