What makes a good FO? |
What makes a good FO? |
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#1
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![]() Revolution to the Destruction ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Paragon Caste Posts: 2007 Joined: 14-March 03 From: The Black Spiral Member No.: 21 ![]() |
I saw this mentioned on another board, and wondered how some of you felt. For me, staying on top of the needs of shifta/deband/resta is a good thing. Knowing what element to use on what enemy for optimal damage is also good. Basically someone who is attentive to the needs of his/her teammates.
-------------------- "Computers are incredibly fast, accurate and stupid. Human beings are incredibly slow, inaccurate and brilliant. Together they are powerful beyond imagination." -Albert Einstein |
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#2
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![]() green and square ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Paragon Caste Posts: 897 Joined: 19-June 03 From: Austin, TX Member No.: 49 ![]() |
hehhee.
All of these reasons here are why you will never want me on your team as a force. I can't remember which spell does what, and I can never remember to heal others. I don't even shifta and deband myself when I am offline. :D I blame the robots. Still, I have a FO and I think he's keen. So, if you see him online and just want another body on your low level team, grab me. I could use the practice! Here's a question. When you guys talk about a melee vs. support, you not talking about a force that JUST heals and shiftas and debands and stuff, right? A force has got to level somehow! And those fireballs aren't used for healing! I can't see there being much fun in simply standing out of the way and watching everyone's HP. Or, maybe I am just taking all of this a little too literally? ![]() -------------------- ![]() |
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Lo-Fi Version | Time is now: 17th June 2025 - 06:05 AM |