~Otogi - Myth of Demons.. ^^, first impressions.. |
~Otogi - Myth of Demons.. ^^, first impressions.. |
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![]() Deus-Ex MachinA ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Neophyte Caste Posts: 668 Joined: 8-June 03 From: everywhere.. Member No.: 44 ![]() |
~upon getting my copy of x-box live today, i also picked up Otogi - Myth of Demons.. to all x-box owners that are SEGA fans ~ this game is a must; if you don't get this one, i'll take you by the nose & shake you.. ;p
SEGA picked a winner this time for publishing...lol, the game is fascinating ~ based upon ancient japanese folk-lore, the main character is a fierce spectral warrior (summoned from the beyond) to help restore the harmony of an ancient land, torn apart by the fading of a great seal.. the seal was forged long ago, in hopes of preserving peace throughout the land for years to come.. all went rather well; however, with the passing of many years, so had the strength of the seal.. =. now, those banished long ago have trickled back into the land to strengthen chaos by further weakening of the seal.. this is where the main character (Raikoh) comes in.. ^^ the play mechanics are decent, the combo system is well executed, me thinks; in truth, the ambience is filled with an ancient drama, of which i find truly refreshing ~ truly alien.. another time, another place of ancients, mysticism & martial lore.. this game is a gem ~ more to come as i play further.. =) until then, here is a link of reference.. Otogi - Myth of Demons |
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![]() Deus-Ex MachinA ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Neophyte Caste Posts: 668 Joined: 8-June 03 From: everywhere.. Member No.: 44 ![]() |
~i've come to the realization that i like this one far more than Shinobi - this game is rich in detail & freedom.. =.
~well, the combo system is based on several factors.. =. primarily based on weaponry, each weapon has unique properties & combo sequence(s).. Raikoh utilizes both sword & magic in the form of seals, his combat-style permits him to fight on land &/or in the air.. ^^ for weapons, there is the standard sword-strike button & the power-strike button.. pushing these in set order(s) determine the combo; the beauty of this comes when they connect to whatever it is that you are striking at.. =D especially the power-strike, when connected ~ you launch opponents away at great distances; if the opponent is by a structure or wall, then the force of the power-strike pommels them right through the wall in a swirl of dust & crumbling stone (aka ~ Fist of the North Star-style.. ;p) the feeling is ~ very satisfying.. ^^ ~a lot can be destroyed within each level, sometimes it's necessary in order to release trapped spirits which (in turn) aid Raikoh in different ways ~ very useful when confronting the bosses later on.. Oo ~another key element to point out is that there is a lock-on button that help to zone-in on any opponent ~ useful to circle around them, & also for magic abilities.. though i must say that lvling is greatly rewarded, the levels get increasingly difficult if one goes unprepared, & the bosses are unforgiving to boot.. |
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Lo-Fi Version | Time is now: 17th June 2025 - 09:59 AM |