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HUcasts and Mechguns, as one who uses a pair...
unitself
post Oct 24 2003, 08:25 AM
Post #1


green and square
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Group: Paragon Caste
Posts: 897
Joined: 19-June 03
From: Austin, TX
Member No.: 49



I have heard that alot of PSO'ers don't like this combo. I have always wondered "why"? Do people feel that the HUcast is simply too strong and takes all the exp. away from everyone? Everyone I have ever played with has always done much more damage with their than my mechs do. Not to mention the fact that I stand there for a good three seconds or longer after firing, often getting me smacked upside the head in the process.
I understand about the people with the Spread Needle. I totally get that one. Not only does it exp hog, but it also kills everything in 1/4 the time which in turn kill all the fun. But, I have never experienced that when using my mechs.
So, what's up? I am asking cause I don't want to (I guess) continue to cheese people off when I join a game with my mechs.
guns.gif


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unitself
post Oct 24 2003, 03:09 PM
Post #2


green and square
**********

Group: Paragon Caste
Posts: 897
Joined: 19-June 03
From: Austin, TX
Member No.: 49



Ah yes... see!
SCU v.1 had a Spread Needle for a little while. I used back on DC V.1 to level. I did round after round of EN2. It helped tremendously. Still SCU v.1 only made it to level 100 something teen. I converted him (it?) to v.2 when it came out for the DC.

So, I am going to take away from all of this...
Yes, Mechguns in the hands of a high level HUcast are fairly un-fair. I guess it's a good thing that SCU is only lvl 118 and has a pair of L&K's. Online ULT Forest is still a frickin nightmare... miss miss 40 is my middle name.

Let's shoot stuff!


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