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ep3 tactics.. =., observations..
DivA
post Dec 3 2003, 01:27 PM
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Deus-Ex MachinA
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~ok, just to be clear on this - if i am understanding this correctly, then that means that while the ARKz use the baddies for battle ~ the heroes use weapons as their baddies...so as an ARK, my purpose would be to destory their weapons & ultimately eliminate their personal HP guage, oui? also, i notice that for moving & such - it takes away action points during one's turn; the role of the dice determines what i get, but i notice that the highest number of the role becomes the action amount one gets for their turn? i also notice that as i near victory ~ if a role shows 6, i end up with 8 for action - is that like a bonus for winning? that's slightly confusing to me.. =/

&, if a defense card has an image of a ranger dodging the line of fire, does that work with the cursed flower baddies? thus far, my flowers keep getting hit when i use that card in conjunction with them...then again, flower baddies are pretty weak, even in this game.. =.
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DivA
post Dec 9 2003, 11:24 AM
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Deus-Ex MachinA
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Group: Neophyte Caste
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QUOTE (DJ_Donkey @ Dec 8 2003, 07:01 PM)
Sources say that cards level up but I haven't really seen any of my cards do that.

~it looks as though they do; at heroside, i gots a standard hunter's blade card that started off with 1 pt - a basic card that i never used.. yesterday afternoon, the card gained a point ~ now worth 2...but i gots 5 of those cards in total; i wonder if the card levels because i possess them & progress through the game or i just gots a lot of them, meaning that the card levels with the amount of cards earned after matches.. =.

...

an idea anyways, i needs to see if my hildebear cards leveled any since i gots maybe 5 by now.. =. *walks to scu & repairs its circuits.. at-emote1.gif*
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