Billy Hatcher & the Giant Egg, ST's next big thing.. -.O |
Billy Hatcher & the Giant Egg, ST's next big thing.. -.O |
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![]() Deus-Ex MachinA ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Neophyte Caste Posts: 668 Joined: 8-June 03 From: everywhere.. Member No.: 44 ![]() |
Billy Hatcher & the Giant Egg
Billy Hatcher & the Giant Egg Publisher: Sega Developer: Sonic Team Platform: GameCube ~i was recently introduced to playing the demo for this upcoming game...originally, i held little interest for this platform game because: 1 - i was unwares of this being a Sonic Team project.. =. 2 - it was about a character rolling chicken eggs around a 3D world.. -.O *cough* alright, with all that aside - upon finding out who was designing this game (& me being such a zealot for PsO.. ;p), i figured - ok, why not? at first, the premise is ODD - this character - Billy Hatcher (i assume this to be his name..) - has to save the world from darkness by rolling eggs from 1 checkpoint to the next; upon doing so, he manages the care of his egg by feeding it, & yes - it grows...the size determines the level of control.. first impression - ST finally lost their sanity, too much PsO programming drove them over the edge...but after playing it - it's addictive, fun & did i mention fun? ![]() anyone else tried it? |
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Lo-Fi Version | Time is now: 17th June 2025 - 08:43 AM |