Metal Gear Solid: Rising |
Metal Gear Solid: Rising |
Jun 14 2010, 02:14 PM
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#1
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Grand Armor Group: AT Certified Posts: 510 Joined: 23-October 03 Member No.: 71 |
Holy crap! Playstation Move support please? -------------------- |
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Feb 24 2013, 10:16 AM
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#2
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IS MAHVEL BAYBEE! Group: Arbiter Caste Posts: 816 Joined: 12-May 03 From: Colorado Springs, Son! Member No.: 35 |
Game is overall great. It kinda loses steam for the last 3 chapters. Last boss is bullshit though. Fuck that guy. I think the game would of been better if they fleshed out some of the later levels and made Sam the last boss. The build up to that was great as is, but it I think it would of been better if he was the final and did not tack on the Sumo Senator asshole. Dat last boss tho. Seriously, I can't remember the last time I've been this frustrated at a final boss. I also agree that the last few chapters aren't as engaging as the rest of the game, but that's more a story issue. I really loved the bosses, and I agree that they should have found a way to make Sam the last boss to make the conclusion more satisfying. I also really digged the codec conversations, something I honestly missed in MGS 4. Just like in the previous Metal Gear games, the codec conversations are really entertaining.They range from incredibly funny, to highly informative. The amount of Geography and History thrown in is pretty impressive haha. I tended to listen to them after a story event happened to here everyone's thoughts, it gave the game a Metal Gear feeling despite the high action. Good shit. Lastly, the amount of content in the game is crazy. Unlockable moves, weapons, costumes, and difficulty levels. A Dog Tag-like collection system. Several enemies who hide in boxes (!) and get their own place in the gallery. And VR Missions too. The achievements/trophies are pretty crazy as well, like the hidden ones that require you to defeat the bosses on hard or above without getting hit. Again, COP THIS SHIT! -------------------- |
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