AT Fighting Game, M.U.G.E.N. |
AT Fighting Game, M.U.G.E.N. |
Apr 9 2006, 02:32 AM
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#1
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Antarctica Traffic Control Group: Dark Templar Posts: 1823 Joined: 10-December 02 Member No.: 1 |
M.U.G.E.N is a 2D fighting game engine created by Elecbyte that lets you create your own characters and stages. quoted from Random Select's M.U.G.E.N site.
We haven't got very far on the AT game, but maybe we could do something with this engine. Just think about it, a badass figting game!. Choose your fighter, Crushinator versus Woe, DJ Donkey versus Retehi, AC9Breaker versus himself! It appears most custom versions of this game feature sprites ripped from other 2D fighters but I know Breaker has been working on some AT characters, and I have some designs, maybe we could put these to use in a fighting game. Some screens of custom versions: I haven't checked this out yet, so I couldn't tell you how difficult it is to create content but we have some very resourceful creative people here, so maybe we can get something going. |
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Apr 9 2006, 02:43 AM
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#2
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Soul Hunter Group: Magister Posts: 2206 Joined: 10-April 03 From: NJ Member No.: 23 |
From what I've been reading on the site, it looks pretty simple. The only hard part would be getting all the data compiled for our characters. But since there isn't any programming involved this would definetly be much easier and a nice starting point for us. I'm actually working on SCU's character now, but since I'm in between so many projects I don't know when I'll be done, haha.
-------------------- "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last." --an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge |
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Apr 9 2006, 02:56 AM
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#3
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Antarctica Traffic Control Group: Dark Templar Posts: 1823 Joined: 10-December 02 Member No.: 1 |
It's crazy the amount of characters people have added to this game. Here's a site with a bunch of sprites to use, even the Killer Whale from Metal Slug X.
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Apr 9 2006, 06:26 AM
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#4
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
I tried to make a character for this way back in the day, the hardest part is definetly getting all the sprites/animations. If you use pre-existing stuff it is pretty simple though.
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Apr 21 2006, 07:21 PM
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#5
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Revolution to the Destruction Group: Paragon Caste Posts: 2007 Joined: 14-March 03 From: The Black Spiral Member No.: 21 |
-------------------- "Computers are incredibly fast, accurate and stupid. Human beings are incredibly slow, inaccurate and brilliant. Together they are powerful beyond imagination." -Albert Einstein |
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Apr 22 2006, 12:49 PM
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#6
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Badass Billionaire Extraordanaire Group: Paragon Caste Posts: 968 Joined: 13-December 02 From: NYC Member No.: 4 |
My money is own the judo hobo!
That duck hunt thing is really cool. Actually, this whole thing is pretty cool if you ask me. Time consuming, but hella cool. |
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