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FFXIVstuff, aka monster hunter XIV
AC9breaker
post Aug 15 2010, 02:32 PM
Post #136


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QUOTE(Crushinator @ Aug 15 2010, 04:09 PM) *
Did they do away with the bullshit friend passes and random server crap from FF11? That was the biggest load of shit, not being able to instantly group with your friends at the launch of the game.

Yeah it seems like the game is gonna have friend codes as I recall thats one of the features of the collectors edition.


QUOTE(Amazon.com)
Product Features
Platform: PC | Edition: Collector
Collector's Edition Content includes the following
Early Access code! (8 days prior to standard edition)
FFXIV Game Disc, Behind the scenes DVD, Buddy Pass Insert
"Right of Passage" voucher, In Game Item, Branded Security Token, and Travel Journal
Delivered by mail-Personalized and numbered "Right of passage" document


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"Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

--an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge
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Wiryu
post Aug 15 2010, 02:44 PM
Post #137


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That could potentially just be a 14-day free trial for a friend too however? Maybe...
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Scan_Man
post Aug 15 2010, 03:11 PM
Post #138


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Picking your server is part of the character creation.

I doubt they are going to change this. We tested server selection, and server load with a limited amount of servers to simulate launch day. Basically, trying to crash them with everyone around the world logging in at once. For a good two weeks that is all we were doing. The game was unplayable until Square fixed the servers to be able to handle that type of load.


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AC9breaker
post Aug 15 2010, 03:39 PM
Post #139


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Actually what is the max population for a server? and whats the most a given area can hold? Are there any areas like Jueno where fucking rubes just gather?


--------------------
"Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

--an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge
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Scan_Man
post Aug 15 2010, 05:31 PM
Post #140


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The max population is indicated by 4 chocobos next to the name. LOL.


I don't know what the max population is. I would think it would be a lot since the game is cross region, and eventually cross platform.


There is no max for a given area. The game is open world like World of Warcraft. This actually is one of my issues with the game that I have not covered. It is also an issue in World of Warcraft in the neutral cities, like the current one, Dalaran. Super laggy, even if you have a decent system. Or you get spill over lag, because you are close by to a high populated area and it starting put that stuff into memory.

It is even worse in FFXIV because the game is more graphical intense, the city is huge, and character models are very detailed. Going to the city is very stressful right now to get things done because your input for controls and mouse are handled by software and server (to prevent botting). Flipping through menus and buying stuff is not fun in a city. They have improved it, but it still is laggy in high population areas; ie city or starting quest area.


So yes. Cities are where people gather. And it is laggy as hell. With it drawing all the models, and people loading into the game there. Right now it is bad because you start the game in a city, with one to choose from.

At launch this will be helped somewhat because there will be at least three main cities to choose from to spread folks out. But still it won't be fully resolved of how you just start in the city on top of everyone else that is starting out. I would of liked to see each race get a starting zone or something.

Crafting is very viable way of progressing through the game. And there are a ton of crafting classes. So there will be a lot of people hanging out in the cities.

Not that it can be helped much in games like this. But there are other ways to reduce the lag other than spreading out the population via multiple starting cities. I would like to see sub versions of the world, like in Aion. Like if there too many people in the area, just go to World 2 or 3. That would work great for this game.

I recommend to folks to have a nice CPU, quad core of at least 3.2 GHz, a minimum of a Geforce 460 GTX, and at least 4 gigs of ram to avoid these issues. Or else you going to be waiting for optimizations.


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AC9breaker
post Aug 15 2010, 06:56 PM
Post #141


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Ugh, right now I think the biggest thing holding me back is my CPU. I'm running an Intel Quad Q9400 @ 2.66Ghz. I was thinking of maybe trying to overclock it, but I'm pretty hesitant since I've never tried anything like that before and from the little I've read it's more or less guessing then a science.


--------------------
"Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

--an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge
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Scan_Man
post Aug 15 2010, 09:41 PM
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Here is the recommended specs to run the game smoothly at default. Pretty fucking high if you ask me. And makes no sense for a DirectX 9 game.

OS Windows® 7 32-bit/64-bit*
CPU Intel® Core™ i7-920 2.66GHz or higher
# AMD Phenom II X6 1055T
RAM 4GB or more
HDD/SDD Installation: 15GB of free space
Download: 6GB of free space on the drive containing "My Documents"
Graphics Card NVIDIA® GeForce® GTX 460 or better with VRAM 768MB or more
# ATI HD 5830 1GB or better.
Sound Card DirectSound® compatible sound card (DirectX® 9.0c or higher)
Internet Connection Broadband or better (always-on)
Resolution 1280x720 (32-bit) or higher
DirectX® DirectX® 9.0c
Others Mouse, Keyboard, Gamepad


Yeah wtf hexacore processor if you going with AMD!?

And anything lower than this is going to run into problems in high populated areas. I'm on a AMD Athlon 64 FX 62, 2.8 GHz, and 8800 gtx, with 2 gigs ram atm. It is not pleasant no matter how low I set the settings. It is smooth when I'm out questing, but going near a city or going to a crystal to activate a quest is terrible. It should improve as they optimize the game, or when new drivers come out after release. But, I would not recommend playing the game to anyone with less than the recommended specs for long. I'm going to be building a new system soon because my system is out of date.


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Afroforce
post Aug 16 2010, 06:07 AM
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I already showed Dave what I'm having built for me. So I'll be running this fine @ 3.6GHz with a decent card, I hope. I was never one for super cranked up graphic settings anyway, so...I'm sure things will be that much better.


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Crushinator
post Aug 16 2010, 01:31 PM
Post #144


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QUOTE(Scan_Man @ Aug 15 2010, 09:41 PM) *
Here is the recommended specs to run the game smoothly at default. Pretty fucking high if you ask me. And makes no sense for a DirectX 9 game.

OS Windows® 7 32-bit/64-bit*
CPU Intel® Core™ i7-920 2.66GHz or higher
# AMD Phenom II X6 1055T
RAM 4GB or more
HDD/SDD Installation: 15GB of free space
Download: 6GB of free space on the drive containing "My Documents"
Graphics Card NVIDIA® GeForce® GTX 460 or better with VRAM 768MB or more
# ATI HD 5830 1GB or better.
Sound Card DirectSound® compatible sound card (DirectX® 9.0c or higher)
Internet Connection Broadband or better (always-on)
Resolution 1280x720 (32-bit) or higher
DirectX® DirectX® 9.0c
Others Mouse, Keyboard, Gamepad


Yeah wtf hexacore processor if you going with AMD!?

And anything lower than this is going to run into problems in high populated areas. I'm on a AMD Athlon 64 FX 62, 2.8 GHz, and 8800 gtx, with 2 gigs ram atm. It is not pleasant no matter how low I set the settings. It is smooth when I'm out questing, but going near a city or going to a crystal to activate a quest is terrible. It should improve as they optimize the game, or when new drivers come out after release. But, I would not recommend playing the game to anyone with less than the recommended specs for long. I'm going to be building a new system soon because my system is out of date.


Are those the official recommended specs? That's fucking absurd, the highest I think I've ever seen before! Reeks of a poorly optimized engine to me... crash.gif

Its almost like Square-Enix DOESN'T want people to play the game.


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I'm not a playa I just crush a lot.
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Knightsword
post Aug 16 2010, 02:29 PM
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No, I think they just don't want pc loving americans playing their game, just their ever loyal playstation using japanese followers.
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Scan_Man
post Aug 16 2010, 04:05 PM
Post #146


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QUOTE(Crushinator @ Aug 16 2010, 01:31 PM) *
QUOTE(Scan_Man @ Aug 15 2010, 09:41 PM) *
Here is the recommended specs to run the game smoothly at default. Pretty fucking high if you ask me. And makes no sense for a DirectX 9 game.

OS Windows® 7 32-bit/64-bit*
CPU Intel® Core™ i7-920 2.66GHz or higher
# AMD Phenom II X6 1055T
RAM 4GB or more
HDD/SDD Installation: 15GB of free space
Download: 6GB of free space on the drive containing "My Documents"
Graphics Card NVIDIA® GeForce® GTX 460 or better with VRAM 768MB or more
# ATI HD 5830 1GB or better.
Sound Card DirectSound® compatible sound card (DirectX® 9.0c or higher)
Internet Connection Broadband or better (always-on)
Resolution 1280x720 (32-bit) or higher
DirectX® DirectX® 9.0c
Others Mouse, Keyboard, Gamepad


Yeah wtf hexacore processor if you going with AMD!?

And anything lower than this is going to run into problems in high populated areas. I'm on a AMD Athlon 64 FX 62, 2.8 GHz, and 8800 gtx, with 2 gigs ram atm. It is not pleasant no matter how low I set the settings. It is smooth when I'm out questing, but going near a city or going to a crystal to activate a quest is terrible. It should improve as they optimize the game, or when new drivers come out after release. But, I would not recommend playing the game to anyone with less than the recommended specs for long. I'm going to be building a new system soon because my system is out of date.


Are those the official recommended specs? That's fucking absurd, the highest I think I've ever seen before! Reeks of a poorly optimized engine to me... crash.gif

Its almost like Square-Enix DOESN'T want people to play the game.



I'm afraid they are. They are smart (or stupid?) to keep it hidden from Americans. You have to go to the jp site to find it.

http://www.finalfantasyxiv.com/media/recom/jp/pc


"Its almost like Square-Enix DOESN'T want people to play the game"

That was the theme from 90% of the people voicing concerns on the beta forums. Phase 3 fixed a lot of the issues with UI, and removed the 30 FPS cap (30 FPS cap because its a PS3 game lol) so using things were a lot smoother and not as frustrating with people who don't have godly systems. But, it just means if you have the awesome system you see no problems with the UI, but if you on the lower side of specs it is tolerable if you know what settings to tweak.

"No, I think they just don't want pc loving americans playing their game, just their ever loyal playstation using japanese followers."

But they said they are going to focus on PC market, which why it is coming out first on PC. It was actually the PC FFXI players that stuck by them all these years. However, you can see there is evidence they don't know what that means. At least they seem to be listening to some American feedback. And boy can Americans give feedback lol.


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Scan_Man
post Aug 16 2010, 04:26 PM
Post #147


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BTW this is default settings:

Screen mode and window 1280 × 720 (window mode)
Ambient Occlusion OFF
Depth of field ON
Shadow Map Quality Standard
Multi-Sampling 4x MSAA
Buffer Size Drawing Window size
Texture quality High quality
Texture filtering High quality

Running this game at max or near max, is a different story.


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tanshin
post Aug 18 2010, 03:07 AM
Post #148


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oh my gyaaaaahd. I wonder if I can squeak by until I can afford a new computer.


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Alisha
post Aug 23 2010, 04:39 PM
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i'm wondering if crafting classes can fight? otherwise the class lineup is pretty weak. i'll probally play monk/pugilist again.


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tanshin
post Aug 23 2010, 05:14 PM
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They can definitely fight, they just suck at it, haha. I didn't get very far as the crafting classes but as a miner I was throwing rocks at stuff for like 1 damage.


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