Taken from http://www.ffxivcore.com/
I hope so. I don't get how SE failed at this, even Sega had all these options in place from the get go with PSU.
It's a step in the right direction at least. If I'm remembering right, the original EQ had a somewhat similar system in place.
Now if they'd just do something about mob placement in starter zones.
I've come to the conclusion that the Limited Edition players are actually paying 20 more bucks to do additional beta testing.
I'll go write down my frustration in my fancy leather-bound FF journal
"Dear journal. I got banned for healing my teammates. I was happy to actually happy see my heal go off during battle, too. Bummer, time to go farm moles."
"Dear journal. I tried to find an item to create a cool piece of armor; although, I realized I needed 5 different trade skills to make it. In my excitement I rushed to the Market Place to find the missing items, only to find a bunch of NPCs standing around aimlessly. After spending 2 hours clicking on random people, I found what I was looking for. Hastily I tried to create the item, only to have it break on me, because I didn't realize that the glowing orb in the crafting system relates to my potential probability of success. Luckily in the 6 hours it took to figure out the item recipe and going about to get the necessary items only to fail, my leves respawned. NICE!!! Actually, I think i'll go farm some moles instead"
"Dear journal. I have shamed myself. I ran past a Mithra.. . er I mean Miqo'te and I tilted the analog stick to look under her dress. Now I forgot what I was supposed to do.... Oh well, time to farm some moles!"
"Dear Journal. How come crafters are higher level then people who battle and fight exclusively? Hmm... Maybe weaving baskets makes for some crit deepz. Maybe I need to stop farming all those moles?
Dear Journal. I tried doing the 5 star dodo quest and our team lost. My team members said they couldn't heal me because they we're afraid of getting banned. I told them to just blame it on the lag. I asked the damage dealers how come they were attacking other targets, and they told me that the game wouldn't let them select the primary target to attack. We all decided to quit the quest and farm some moles!!!"
Powered by Invision Power Board (http://www.invisionboard.com)
© Invision Power Services (http://www.invisionpower.com)