Diablo III |
Diablo III |
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#1
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![]() Holding these random memories ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 ![]() |
I was suprised we don't have a thread for this yet, but I guess since blizzard is so stingy with the news its not unexpected.
Anyways, straight outta GamesCom we have details on the crafting system! Looks fast, slick, and unobtrusive. I love how you can break down the "big loot" into crafting shit so you don't have to TP to town constantly to sell big things like armor. Update with some details on the caravan: QUOTE Diablo III Caravan FAQ
Q: What is the caravan? A: The caravan is a persistent group that follows the heroes across Sanctuary, providing a centralized hub for players to find quest givers, crafters, and other important NPCs. As your character moves through the world so too will your loyal band, setting up in specific locations to remain close by should you need them. Q: Who are the artisans? A: In order to access the professions in Diablo III, you’ll need to gain the loyalty of various artisans through your travels in Sanctuary. The blacksmith, mystic, and jeweler will each provide unique services over the course of the game. Q: What do the artisans offer? A: Skilling up your artisans will unlock unique recipes, granting your character access to benefits that may not be found anywhere else in the world. The blacksmith crafts weapons and armor, and can add sockets to some items. The mystic creates scrolls, potions, magical weapons, spell runes, and charms, and can also enchant items. The jeweler crafts gems , amulets, and rings. The jeweler can also remove gems from socketed items and can combine gems to improve their quality. Q: How do I find the artisans? A: Finding the artisans will be part of the main quest. Each artisan has been fleshed out to include their own story and quest line. Q: How do I use the artisans? A: You’ll collect loot as a reward for slaughtering the forces of the Burning Hells. Unwanted items can be salvaged in your inventory, converting these goods into raw crafting materials—higher-level items are salvaged into higher-level materials. You’ll then take those raw materials and hand them over to the artisans, putting them to work crafting or enchanting for you. Upon returning to the caravan after a lengthy foray, you may also find that the artisans have been hard at work plying their trade for your benefit. Q: How do I salvage my items? A: Players will find an item while progressing through the main quest that will allow them to convert unwanted gear into crafting materials from the inventory. This item will not take up any inventory space. This should be a more satisfying option for offloading unwanted loot than the alternative—dropping things on the ground or making frequent trips to a vendor. Q: Why are you including crafting professions in an action game? A: Professions add depth to the item collection gameplay that drives the action of Diablo III. We want to provide players with an alternative way to acquire gear, potions, and other randomly found items. We also want to provide additional forms of customization for players—adding jewels, enchants, or sockets to existing gear allows players to further tailor their characters. Many rare crafting recipes and materials are only found as world drops, enhancing the item acquisition process by increasing the diversity of items dropped by monsters. -------------------- |
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#2
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![]() Grand Armor ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: AT Certified Posts: 510 Joined: 23-October 03 Member No.: 71 ![]() |
I've played a ton of beta. The game is polish as hell. If you've played a hack and slash in the past 10 years you will immediately notice the "quality of life" improvements. Everything is focused on keeping you hacking and slashing, and not management of things like inventory (inventory tetris) and stats. I have never have to stop and figure out which loot I want to pick up or leave, and what items in my inventory I want to drop. Essentially I never have to go back to town.
Also you can be a loot whore if you want to be a loot whore, since everyone get's their own private loot drops. No more suppressing your loot whoring ways because you are in a multiplayer game that people might get mad and kick you. The only bad thing I can think of is the requirement of being online. I know it's beta, and server stability is not going to be perfect. But man, blowing shit up then all of a sudden enemies stop attack and my spell stop working is annoying as hell. Same when you want to get your Diablo fix and the servers are over capacity. Not saying it will be this bad at launch, but the chance of it happening will still be there. Lastly, I hear the game was delayed because Blizzard came up with the 1 year contract on WoW thing. They want to lock as many people in as possible. Then there is also the Real Money Auction House. They have to wait for approval in the Korean market, according to the Korean battle.net Diablo site. So that is a hold up too. -------------------- |
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#3
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![]() Holding these random memories ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 ![]() |
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Lo-Fi Version | Time is now: 6th May 2024 - 06:28 AM |