Revolution Controller Revealed |
Revolution Controller Revealed |
Sep 16 2005, 12:53 AM
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#1
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Antarctica Traffic Control Group: Dark Templar Posts: 1823 Joined: 10-December 02 Member No.: 1 |
Info and Hands On from 1UP Nintendo unveiled the Revolution Controller at the Tokyo Game Show yesterday. Apparently the much hyped and secretive design was in fact complete wireless control. In essence, you move the controller in air where you want to direct the action on screen. I don't know what to think about this yet, but it is definitely "revolutionary". Additional accessories can be plugged into the main controller for added functionality. edit: this is interesting.
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Sep 16 2005, 01:00 AM
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#2
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Drunken Ninja Master Thug Group: Paragon Caste Posts: 536 Joined: 31-October 03 From: Kyoto, Japan Member No.: 80 |
man, the thing I respect about nintendo is, they are always throwing new stuff out there. New concepts, new ways to play.
That said, I have to admit that the stuff that they come out with scares the hell out of me sometimes... -------------------- dueling, remade for modern audiences |
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Sep 16 2005, 01:11 AM
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#3
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McDonald's! Group: Magister Posts: 1359 Joined: 2-May 03 From: New Orleans, LA Member No.: 32 |
Wow! and WTF?!
We need the power glove back. I'm still buying the revolution or whatever they end up calling it. -------------------- |
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Sep 16 2005, 01:22 AM
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#4
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This is my custom member title. Group: Paragon Caste Posts: 1169 Joined: 11-February 04 From: Massachusetts Member No.: 121 |
Very revolutionary. What the fuck is that thing? -.- I just can't picture playing super smash brothers with that......I feel dissapointed, i only hope the gameplay used with it has more to offer than that of what it looks like it may offer. |
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Sep 16 2005, 05:34 AM
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#5
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System Id Group: Paragon Caste Posts: 445 Joined: 10-June 03 From: NYC Member No.: 45 |
I'm freaked out by that design, but at the same time, intrigued. Nintendo has a knack of doing that to me. But in the end, it usually turns out well.
Luckily they designed the Revolution to be backwards compatable with GC controllers! [EDIT]: I just realized, when you flip the thing on its side, its a NES controller! |
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Sep 16 2005, 05:45 AM
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#6
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This is my custom member title. Group: Paragon Caste Posts: 1169 Joined: 11-February 04 From: Massachusetts Member No.: 121 |
in the 6 hours since my post i've warmed up to it a bit. But kaz, it's funny you should mention that, as a joke, before they showed the design, i joked with customers that the secret controller would be the original nes controller, heh heh
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Sep 16 2005, 08:07 AM
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#7
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Deus-Ex MachinA Group: Neophyte Caste Posts: 668 Joined: 8-June 03 From: everywhere.. Member No.: 44 |
.............? =/ rarely do i curse, but i'll make the acception in this case ~ bloody hell......by the gods, i would say that the thought of being muscled out by Sony & Micro$oft has finally snapped their cap...it's like they got homer simpson to design a controller for them..
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Sep 16 2005, 08:42 AM
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#8
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IS MAHVEL BAYBEE! Group: Arbiter Caste Posts: 816 Joined: 12-May 03 From: Colorado Springs, Son! Member No.: 35 |
It sure is um.. interesting haha. However, if this is the only way to get my Smash Brother's fix, so be it. See you online Wiryu.
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Sep 16 2005, 09:01 AM
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#9
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green and square Group: Paragon Caste Posts: 897 Joined: 19-June 03 From: Austin, TX Member No.: 49 |
er?
Crazy! Boxy! The thing that sticks out to me is the lack of buttons. The old controller had 7 buttons, 4 on the front, 2 triggers, and that subtriggerbutton Z. This new controller has 2? It looks to me like the big A and the trigger B are duplicated on those hard to reach smaller buttons at the bottom. Do I see trigger like bottons on the analog stick? It's hard to tell because of the angle. Does that even matter? Because the analog stick is an add-on which means that it most likely isn't shipped with the product. What are those 4 light things at the very bottom? The first one is lighted blue. Can you assign a button set-up and are those lights telling you which set-up you are using at the moment? wow... so many questions. I will definately be doing a lengthy demo of the Revolution at the store before making any purchase. one neat thing - The power button on the controller! Now that's cool. -------------------- |
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Sep 16 2005, 10:42 AM
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#10
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McDonald's! Group: Magister Posts: 1359 Joined: 2-May 03 From: New Orleans, LA Member No.: 32 |
Those lights on the bottom indicate which player are you. Pretty neat right there. IGN has a video that showcases the possibilities of the controller.
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Sep 16 2005, 11:42 AM
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#11
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This is my custom member title. Group: Paragon Caste Posts: 1169 Joined: 11-February 04 From: Massachusetts Member No.: 121 |
PSHAAAAAAAAWWWWWW!!!!! A CHALLENGER! >:D |
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Sep 16 2005, 05:28 PM
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#12
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
My first reaction: WTFM8.
But upon further inspection it seems like it MIGHT be workable. I don't know how intuitive it will be, especially since all of us have been weaned on the standed "D-pad-n-buttons" setup. Actually moving your wrist/arm to look around will be a huge change, but it may also provided unprecidented degrees of control provided they work out all the kinks. It's also gonna be weird as hell having both your hands separate, I might accidentally punch some onlooker while I'm playing Super Mario 128 !!! Good eye on seeing the NES controller thing, Kaz. I didn't even notice that! Time to play some Mike Tyson's Punch-Out! EDIT: Wait, there's only 4 buttons? How the hell do they expect any 3rd parties to port multiplatform games? It was hard enough when GC has like 4 buttons less than PS2/Xbox, now it has like 10 less!!! -------------------- |
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Sep 16 2005, 08:36 PM
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#13
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Drunken Ninja Master Thug Group: Paragon Caste Posts: 536 Joined: 31-October 03 From: Kyoto, Japan Member No.: 80 |
Yea, a friend and I at work were talking about just that, crush. nintendo looks like it might really alienate 3rd party developers.
Another way to look at the oh-so-few buttons thing, is examining Miyamoto's philosophy of games. Nintendo may be trying to go back to the roots of exactly what makes gaming fun, and providing new ways to enjoy them, like this controller. They might push aside the rush to make "sharper" graphics, "competitive" CG movies, (seemingly ps3 and xbox360's main thing) or whatever, and shoot for quality games that are fun, fresh, and exciting. -------------------- dueling, remade for modern audiences |
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Sep 16 2005, 08:39 PM
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#14
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System Id Group: Paragon Caste Posts: 445 Joined: 10-June 03 From: NYC Member No.: 45 |
New infomation on IGN states that in addition to the "nunchuck analog/trigger" add on, Revolution will also utilize a "conventional controller cradle/shell" add on. So no need to worrie about playing games the traditional way.
This is a crappy IGN style mock up of what it could look like. Basicly a photoshopped Wavebird with the remote slammed in. But atleast it's some assurance for naysayers. |
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Sep 16 2005, 09:16 PM
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#15
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Soul Hunter Group: Magister Posts: 2206 Joined: 10-April 03 From: NJ Member No.: 23 |
I think I've been turning into a nintendo fanboy. I'm really excited by the possabilities of this new controller. It looks like it would be a perfect for FPS, which means that this time nintendo will be taking a more adult approach at games? Ether way I'm with donkey, Im getting a revolution o matter what! haha.
-------------------- "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last." --an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge |
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