Halo: Reach, Start the fight? |
Halo: Reach, Start the fight? |
Feb 13 2010, 01:12 AM
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#1
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
Looks like a pretty staggering upgrade from Halo 3/ODST in terms of visuals and animation detail. And you can run!
Beta launches this May. -------------------- |
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Mar 3 2010, 01:16 PM
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#2
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McDonald's! Group: Magister Posts: 1359 Joined: 2-May 03 From: New Orleans, LA Member No.: 32 |
Looks like Halo. -------------------- |
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Mar 3 2010, 04:02 PM
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#3
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
Holy shit, that was awesome! 5 Stars will watch again.
Spartan CQC moves! Jetpacks! I NEED IT! -------------------- |
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Apr 30 2010, 09:46 AM
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#4
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
Beta starts May 3rd, everyone who has ODST can play.
Anyone have an early access key and playing it right now? -------------------- |
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May 3 2010, 11:58 AM
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#5
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
Beta download is LIVE for ODST owners. Downloading mine now!
The lovely Aisha Tyler gives us the DL on what to expect: -------------------- |
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May 3 2010, 09:59 PM
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#6
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Soul Hunter Group: Magister Posts: 2207 Joined: 10-April 03 From: NJ Member No.: 23 |
So the Beta got off to a rough start today with trouble connecting to games. But after a diagnoses from Dr. House and Jack Bauer performing the operation, The Beta is now running pretty damn smooth. Crush, Donkey and myself partied up and had a hell of a good time even though we lost most of the rounds it was hella exciting. GOTY confirmed.
-------------------- "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last." --an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge |
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May 3 2010, 10:09 PM
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#7
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
This is what happens when you land the final shot with the new needle rifle.
Sneaking behind some dude and giving him a surprise piggyback ride... TO HELL! Shh...shh... this is why we're here... don't fight it... Going in for the kill, doing it for the thrill. This game is fuck awesome -------------------- |
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May 4 2010, 10:49 AM
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#8
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McDonald's! Group: Magister Posts: 1359 Joined: 2-May 03 From: New Orleans, LA Member No.: 32 |
About to melee a guy in the face. I was coming down from a hover lol. -------------------- |
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May 4 2010, 08:24 PM
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#9
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This is my custom member title. Group: Paragon Caste Posts: 1169 Joined: 11-February 04 From: Massachusetts Member No.: 121 |
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May 8 2010, 04:51 PM
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#10
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
Alright, so Invasion mode is basically the best thing since sliced bread. Its always Spartans vs Elites, and you get split up into "squads" of two, and each team has 6-8 players. When you die you can choose to spawn at checkpoints on the map, or on your squad made, provided they aren't in heavy combat. If they're driving a vehicle, you will spawn in the passenger seat. Very battlefield-esque!
AC and I put in about 3 hours of this mode last night, its just ridiculously fun! From what we saw there's just 2 play types so far, Invasion, and Invasion slayer. In regular invasion there's tiered objectives that the Elites have to destroy/steal, and the Spartans have a time limit to defend these objectives from being taken. As the match proceeds and more objectives are taken, both team's loadouts change and your firepower increases tremendously. At the start you'll only have basic AR/DMR type classes, but the final push you have 4 super-specialized loadouts AND beast weapons and vehicles out the ass. Scorpions, Wraiths, Spartan Lasers, you name it. It get INSANE during the final round. In the "Invasion Slayer" variant, instead of having set objectives, theres a "capture point" that spawns randomly on the map, and each team tries to capture it while, of course, killing the enemy team. Game goes to 100 points, but i'm not sure if capturing the objectives also gets you points. What i AM sure of is that when your team captures a point, you get a supply drop, and that can vary from anything like shotguns and grenades, to heavy weapons like RLs and Grenade launchers, or even vehicles! I think the supply drops get bigger as the game progresses. In this mode you only start with one really basic loadout, but as you rack up more kills, you kind of "level up" and gain access to additional loadouts for the match. -------------------- |
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Jun 14 2010, 03:41 PM
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#11
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
Space combat stages! Shit looks so cash, like Colony Wars or freespace or something! EDIT: Full gameplay vid: -------------------- |
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Jun 16 2010, 03:37 PM
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#12
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
Firefight in Reach! Artillery strikes! -------------------- |
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Jul 27 2010, 12:00 PM
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#13
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
BEAST MODE
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Aug 3 2010, 06:32 PM
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#14
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OpSec Group: Dark Templar Posts: 1324 Joined: 13-December 02 From: Roseburg, OR Member No.: 2 |
After playing Halo Wars for one day then returning it, I had lost some faith in the series and didn't pick up ODST, But wow, I'm really looking forward to Reach.
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Aug 3 2010, 07:12 PM
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#15
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
Yeah, Halo Wars was pretty disappointing. But it also wasn't developed by Bungie, and although Ensemble is (was) a talented team with RTS, a console just isn't the best platform for a game like that.
ODST was actually really great though, a good throwback to more of a Halo: CE feel, and the atmosphere was really unique in the series. The campaign was a bit short compared to the usual Halo fare, but the firefight mode was fantastic. The good news is, Reach seems to have culled all the good parts of ODST and then added more in spades. Campaign, Firefight, VS firefight, Invasion, multiplayer, Forge World, space combat! Its going to be one hell of a ride -------------------- |
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