More updates., and not a fuck was given. |
More updates., and not a fuck was given. |
Feb 9 2011, 01:38 PM
Post
#1
|
|
Soul Hunter Group: Magister Posts: 2207 Joined: 10-April 03 From: NJ Member No.: 23 |
http://lodestone.finalfantasyxiv.com/pl/to...415f82184c907bc
Thought I should post this even though none of us still care about the game anymore. Jump button! :O -------------------- "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last." --an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge |
|
|
Feb 11 2011, 12:57 PM
Post
#2
|
|
Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
What purpose does jumping serve in any game? Its a means of traversal.
Remember every fucking shit fuck ledge that was ankle high but your guy couldn't walk up it for some mysterious reason on FFXI? Same fucking shit on FF14. If you can jump up a ledge and not have to walk 300 feet to side just to get to where you need to go that is definitely a good thing. It's not like they're making it into Super Mario Galaxy where you need to triple jump over a chasm to get to the (non-existent) chocobo hut. -------------------- |
|
|
Feb 11 2011, 04:59 PM
Post
#3
|
|
Pray for Mojo. Group: Paragon Caste Posts: 378 Joined: 25-June 04 Member No.: 165 |
What purpose does jumping serve in any game? Its a means of traversal. Remember every fucking shit fuck ledge that was ankle high but your guy couldn't walk up it for some mysterious reason on FFXI? Same fucking shit on FF14. If you can jump up a ledge and not have to walk 300 feet to side just to get to where you need to go that is definitely a good thing. It's not like they're making it into Super Mario Galaxy where you need to triple jump over a chasm to get to the (non-existent) chocobo hut. That. For more mechanic based, lets stick solely with WoW. Instant cast spell, but target has to be in front arc. Run away jump, quick turn with mouse and cast then turn back before landing. No forward momentum lost, still got spell off. Debuff that stacks the longer you remain in a static spot, tanks don't want to be moving their target all over, turning em etc, so just jump. Even EverQuest had uses in fights for jumping. |
|
|
Lo-Fi Version | Time is now: 13th May 2024 - 02:24 AM |