Guild Wars 2, Get HYPED |
Guild Wars 2, Get HYPED |
Sep 5 2012, 05:53 PM
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#31
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System Id Group: Paragon Caste Posts: 445 Joined: 10-June 03 From: NYC Member No.: 45 |
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Sep 5 2012, 10:15 PM
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#32
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Badass Billionaire Extraordanaire Group: Paragon Caste Posts: 968 Joined: 13-December 02 From: NYC Member No.: 4 |
If I can describe this game in one word, it would be "efficient." I'd choose a different word... like "farmville." Farmville has close to 40 million active users and generated close to a billion dollars in revenue for 2010. I would say it's more like Lego Batman. |
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Sep 6 2012, 01:11 PM
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#33
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
If I can describe this game in one word, it would be "efficient." I'd choose a different word... like "farmville." You're just mad because someone stole your name. -------------------- |
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Sep 7 2012, 08:23 AM
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#34
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Badass Billionaire Extraordanaire Group: Paragon Caste Posts: 968 Joined: 13-December 02 From: NYC Member No.: 4 |
You're just mad because someone stole your name. True story Bro... The game is definitely just simple fun. I am enjoying it just for the sake of enjoying it. I don't really see myself doing silly raid or anything of the sort. I don't think the game even revolves around those types of focus. FYI, we need more Guild Points so we can create a bank (also you can belong to many guilds). |
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Sep 7 2012, 08:55 AM
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#35
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
What's the best way for us to earn guild points?
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Sep 7 2012, 04:27 PM
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#36
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Pray for Mojo. Group: Paragon Caste Posts: 378 Joined: 25-June 04 Member No.: 165 |
What's the best way for us to earn guild points? http://wiki.guildwars2.com/wiki/Influence The design is more for big numbers of members more than anything. So we need moar AT peeps. Like Faux Kaz. |
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Sep 15 2012, 12:18 PM
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#37
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Badass Billionaire Extraordanaire Group: Paragon Caste Posts: 968 Joined: 13-December 02 From: NYC Member No.: 4 |
Been playing this more so now in the 40's and the game is developing more so now. Once you get enough skill points and unlock all your utility slots, the combat opens up for more diversity with your weapons. The combat is definitely better now because of it; although, more weapon moves would still be better. The dynamic events are definitely a lot better. They layer together quite nicely and are multi-tiered. Raid a centaur camp and cause the chief to pop up. Kill the chief and cause a new two new NPCs to spawn who will jointly attack two other camps. Attack those camps and it off shoots into an all out war between you defending your human camps and killing this final war lord. All the while a totally unrelated world-boss pops up, that's totally separate, which leads to a side quest that allows those who participate, to find a secret back entrance to the main centaur camp. All of these happen naturally as the many player choices unlock each of these events, ending up in a massive fight against the area boss and world chest as your reward (this is in the Highlands, btw).
This game is certainly shaping up much better in the later levels then in the early levels. |
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Sep 15 2012, 02:49 PM
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#38
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Soul Hunter Group: Magister Posts: 2207 Joined: 10-April 03 From: NJ Member No.: 23 |
awesome! Glad to hear, I gotta get my gaming laptop ASAP.
-------------------- "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last." --an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge |
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