Mass Effect 3, Shepherd help us, you're our only hope! |
Mass Effect 3, Shepherd help us, you're our only hope! |
Dec 12 2010, 12:22 AM
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#1
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Holding these random memories Group: Magister Posts: 3465 Joined: 14-December 02 From: Utah Member No.: 8 |
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Dec 15 2010, 12:24 AM
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#2
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Soul Hunter Group: Magister Posts: 2207 Joined: 10-April 03 From: NJ Member No.: 23 |
This is most likely a dumb question and deep down I probably know the answer but do any of you guys think this is actual footage of the in game engine? I mean I was blown away how amazing the jump in looks was from one to two, so much that when I originally started playing I thought I was watching a CG cutscene until I was prompted by the game that this ain't a godamn cutscene; press A bitch run! save Joker! I mean, I'm sure this was a cutscene but yet part of me is still wondering.
Also I'm hoping they throw some more variety in the games main plot instead of making this a game about recruiting and getting your allies loyalty. I think it's probably why I like 1 more then 2 since it felt better in terms of telling a story compared to just recruiting twoops and doing loyalty missions and whatever random sidequest you stumble on. 1 Felt natural where as 2 felt too deliberate, too methodical. -------------------- "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last." --an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge |
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Lo-Fi Version | Time is now: 11th May 2024 - 09:29 AM |