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Starcraft 2, (Relatively) Open beta access!
Oddies da Nerfed
post Jul 27 2010, 08:23 PM
Post #31


Pray for Mojo.
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The recap during install was a nice touch I thought.
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Crushinator
post Jul 28 2010, 01:40 AM
Post #32


Holding these random memories
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Lets post some real IDs so we can get an AT friends list going!

I'm mrcrushin (at) hotmail.com


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I'm not a playa I just crush a lot.
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Kazicht
post Jul 28 2010, 09:30 AM
Post #33


System Id
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On it!

kazicht (at) gmail.com
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donkeybeatz
post Jul 29 2010, 01:07 AM
Post #34


McDonald's!
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Mine is donkeybeatz (AT) gmail.com
Played a handful of matches with crush, naba, and kaz. Wasn't pretty =( Just need to relearn all the shortcuts and set some hotkeys.
My initial impressions so far are pretty good. Graphics look great and the whole battle.net interface is really nicely done.


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AC9breaker
post Jul 29 2010, 04:38 AM
Post #35


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You guys need to stop sucking less.


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"Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

--an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge
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Oddies da Nerfed
post Jul 29 2010, 04:53 AM
Post #36


Pray for Mojo.
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Mojoojom (at) gmail.com

I suggest playing against each other 1v1. Get your Fundamentals learned that way. The ai is extremely predictable and you're more likely to get stuck just countering it. Which won't work so hot vs players.


Suggested watching below:
Day[9] TV is a great place to learn stuff.
Gold/Silver play with review.
Basics, mental checklist and fundamentals.
Surviving early preassure and recovering.
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Crushinator
post Jul 29 2010, 02:21 PM
Post #37


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QUOTE(AC9breaker @ Jul 29 2010, 04:38 AM) *
You guys need to stop sucking less.


Shut the fuck up. Buy the game and show us how its done, then.


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I'm not a playa I just crush a lot.
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Oddies da Nerfed
post Jul 29 2010, 03:56 PM
Post #38


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QUOTE(Crushinator @ Jul 29 2010, 02:21 PM) *
QUOTE(AC9breaker @ Jul 29 2010, 04:38 AM) *
You guys need to stop sucking less.


Shut the fuck up. Buy the game and show us how its done, then.



This! Beyond that watch the day 9 stuff (it is worth it, and entertaining). As well as practice against eachother.

While I am no where near good, I figure silver maybe gold league once I brush up and place. I will post some replays of myself vs ai just to show you all a few things. It helps a lot watching rather than just reading how to. You will even see a lot of places I need to work on! This is doubly true for any protoss or terran games I play as they are my weak races currently (not that zerg could qualify as strong).
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Oddies da Nerfed
post Jul 30 2010, 08:40 AM
Post #39


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Told you all I sucked with terran. Worst, wall off, ever.
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Crushinator
post Jul 30 2010, 01:12 PM
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at-emote1.gif intramural practice league!

After playing some multiplayer games with the crew its clear we all need some practice (myself especially!) We had a good time watching oddies dish out some punishment, so maybe we need to square off in some 1v1's and have other people observe us to say what we're doing right/wrong, etc.


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Oddies da Nerfed
post Aug 4 2010, 08:16 PM
Post #41


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2v2 replay recap!
Up first, Kazicht.

Build scv, then send your 6 starters to mineral line. This is slightly more efficient.
You waited until you had 100+ min to send your scv to build your depot. Send the scv early so it can drop the depot the instant you have 100.
Idle builder scv. Shift rightclick mineral lines after you have the scv start building. That way as soon as the scv finishes building it goes right back to mining.
Depot heavy wallins are weak vs zerg, keep that in mind.
Over queuing units, 110 minerals with 2 scv waiting in queue, trash the 2 build another barracks and still be able to keep scv production going non stop by queuing soon as one finishes. Same with marines.
Orbital was a bit late, had plenty of mins.
Both gas at same time is a bit rough, first one after first rax second after orbital is a bit better.
Soon as refinery finish send 2 additional scv to them. replenish mining lines after.
600 mins+ should be expanding and building additional construction buildings.
Scv production halted with less than half saturation of main.
No research.
Second CC did not get changed to orbital despite being idle.
Minimal scv at natural, main still not saturated.
Only 2 scv on one gas in main as well as in natural.
No siege mode for tanks.
Massive stockpile of mins, no manufacturing buildings though.
Supply blocked at 78.
Failed to retreat scv from natural when auto turrets dropped.
scv forces in main killed. No scv production to replace. Supply depots need replaced as well.
+1 infantry upgrade lost when building burned down. Repair it or cancel research.
Fell apart once base got hit hard with harass.
No static D to defend mineral lines from harass.
Building tech structures while supply capd and no mining going on due to lack of scv.
No scans or views for high ground to see. Did not siege tanks. Did not emp BC.
No production centers, no mining, unable to rebuild army and game lost.



Adiamas:
Build probe then send all to mine.
Good job sending probe early for pylon, just remember to build asap at 100.
Chrono used a little slow but still decent.
Nexus had chrono effect with no probes being made.
Idle probe, shift right click minerals after starting construction.
2 chrono built up, no probes in production at 3:30 mark.
probes rallied to gas while it was building, just send to minerals and pull em off once assim finishes.
quick cybernetics, chronoing the warpgate is good.
Probe production halted with less than half saturation at main.
Supply cap at 34
Chrono energy maxed out and not being used.
Half saturation at main one third saturate at natural.
Over queuing research. Research one at a time per building.
No static D protecting mineral lines.
Pylon clumps, hard to move past and easy to take out at once.
One control group syndrom. Colossi should be separate since they can cliff walk and flank. Sentries good separate as well.
Economy trashed to harass, not being rebuilt.


Donkey:
Forgot to queue to minerals.
Scv first, move 6 to patch etc.
Send worker early to build building, not after you have resources.
Idle scv after construction. Shift right click minerals after sending to build.
CC rallied on a scv, multiple scv not mining but following another.
Only 1 scv on gas.
Scv production going well.
Forgot to make orbital command.
Over queuing scv.
Late expansion.
No research.
Still no orbital command.
Could queue scv at both cc to send to natural but is not.
Main not quite saturated but close.
Over queuing units, could research +1 weapons if you did not.
Too few production buildings.
Static D for mineral lines is good.
No armory for upgrades.
Only 1 scv on gas at natural.


Asland:
Send scv early to build, etc.
Good early scv production.
Good orbital timing.
Idle scv post construction. Shift right click minerals after being sent to build
Good expansion timing, quick second orbital.
Good idea sending both CC scv to natural, however main less than half saturated.
Supply blocked at 54.
Scv production stopped with neither base saturated.
Energy a bit high on both OC.
Taking gold good. Idle scv at gold no scv production.
Spreading research out good.
No armory for ship/vehicle upgrades.
Good harass.
Too few production buildings for 3 bases.
Idle scvs, scv production halted no base saturated.
Over queuing units. Could have 2 armories and +1 ship wep and armor.

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Oddies da Nerfed
post Aug 13 2010, 10:56 PM
Post #42


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This replay is of me messing around. 1v1 random random vs hard AI. Was ZvP. I used only lings and banelings to win plus a few static D.


I cannot host replays without players on both teams, so gota megaupload. =(
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Oddies da Nerfed
post Aug 14 2010, 02:41 PM
Post #43


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To put everything in perspective for those of you bitching about losing and wussing out on playing. When I started the sc2 beta, I lost to very easy computer 1v1. I lost a lot. =p Now I play random vs hard and do not lose. While the AI really is not that great to practice against it is decent for BO testing and what not. All in all, just gota practice! Read up on stuff, or better yet just watch Day9 vods.
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Crushinator
post Aug 14 2010, 05:16 PM
Post #44


Holding these random memories
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I want to jump back into SC2, but Castlevania: HD keeps pulling me away!


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I'm not a playa I just crush a lot.
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Scan_Man
post Aug 14 2010, 05:17 PM
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Yeah the day 9 videos are awesome. And they are long and detailed, like I like. I finally got around to playing my placement matches last night (did not want to touch online right away). At least tried to implement some of the stuff I remembered from the videos. Mostly focusing on making sure I always build workers, and building stuff to try and keep my money low. I was surprised I was able to get place in the Silver League. So that is improvement for me.

I found the challenge mode very very very helpful too. Even if you can't win at them, they really get you thinking about stuff differently.


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