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Guild Wars 2, Get HYPED
Kazicht
post Sep 5 2012, 05:53 PM
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QUOTE(Crushinator @ Sep 4 2012, 03:34 PM) *
If I can describe this game in one word, it would be "efficient."


I'd choose a different word... like "farmville."
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HC82
post Sep 5 2012, 10:15 PM
Post #32


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QUOTE(Kazicht @ Sep 5 2012, 05:53 PM) *
QUOTE(Crushinator @ Sep 4 2012, 03:34 PM) *
If I can describe this game in one word, it would be "efficient."


I'd choose a different word... like "farmville."



Farmville has close to 40 million active users and generated close to a billion dollars in revenue for 2010. I would say it's more like Lego Batman.
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Crushinator
post Sep 6 2012, 01:11 PM
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QUOTE(Kazicht @ Sep 5 2012, 05:53 PM) *
QUOTE(Crushinator @ Sep 4 2012, 03:34 PM) *
If I can describe this game in one word, it would be "efficient."


I'd choose a different word... like "farmville."


You're just mad because someone stole your name.


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I'm not a playa I just crush a lot.
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HC82
post Sep 7 2012, 08:23 AM
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QUOTE(Crushinator @ Sep 6 2012, 01:11 PM) *
You're just mad because someone stole your name.


True story Bro...


The game is definitely just simple fun. I am enjoying it just for the sake of enjoying it. I don't really see myself doing silly raid or anything of the sort. I don't think the game even revolves around those types of focus. FYI, we need more Guild Points so we can create a bank (also you can belong to many guilds).
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Crushinator
post Sep 7 2012, 08:55 AM
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What's the best way for us to earn guild points?


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Steam: MrCrushin PSN : MrCrushin XBL: Mr Crushin
I'm not a playa I just crush a lot.
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Oddies da Nerfed
post Sep 7 2012, 04:27 PM
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QUOTE(Crushinator @ Sep 7 2012, 08:55 AM) *
What's the best way for us to earn guild points?


http://wiki.guildwars2.com/wiki/Influence


The design is more for big numbers of members more than anything. So we need moar AT peeps. Like Faux Kaz.
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HC82
post Sep 15 2012, 12:18 PM
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Been playing this more so now in the 40's and the game is developing more so now. Once you get enough skill points and unlock all your utility slots, the combat opens up for more diversity with your weapons. The combat is definitely better now because of it; although, more weapon moves would still be better. The dynamic events are definitely a lot better. They layer together quite nicely and are multi-tiered. Raid a centaur camp and cause the chief to pop up. Kill the chief and cause a new two new NPCs to spawn who will jointly attack two other camps. Attack those camps and it off shoots into an all out war between you defending your human camps and killing this final war lord. All the while a totally unrelated world-boss pops up, that's totally separate, which leads to a side quest that allows those who participate, to find a secret back entrance to the main centaur camp. All of these happen naturally as the many player choices unlock each of these events, ending up in a massive fight against the area boss and world chest as your reward (this is in the Highlands, btw).

This game is certainly shaping up much better in the later levels then in the early levels.
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AC9breaker
post Sep 15 2012, 02:49 PM
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awesome! Glad to hear, I gotta get my gaming laptop ASAP.


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"Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

--an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge
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