QUOTE | game informer #135 : july 2004
xbox gets 1st mmorpg? vanguard developed w/ XNA
Sigil Games' MMORPG, helmed by EQ co-creators Brad McQuaid & Jeff Butler, has been in the works for a little while now, but at e3, publisher Micro$oft (;p) talked a little more about this fantasy title. Vanguard will be the first game to utilize Microsoft's recently announced XNA platform, which shares tools & features across both PC & Xbox. Will Sigil's game then appear on both of them? At the Microsoft press conference, Xbox corporate vice president J. Allard confirmed it will be on "all XNA platforms." Vanguard's use of these development tools opens up features such as cross-platform play, interaction with mobile devices, PC voice chat & the use of an Xbox controller on PC if you like.
What about the game? McQuaid & company are mum on most of the details, but have said that players can specialize in multiple character classes (to the 40th level). Moreover, Sigil wants its massive world to be brimming with adventures in an attempt to avoid having dungeons as the only place where there's action (quests can be undertaken by multiple parties simultaneously). Towns themselves will contain quests & not merely places to buy & sell loot. Swordplay during your adventures will be more exciting as well. The game aims to do away with simple point-and-click combat.
So far, Vanguard has no release or beta testing date in sight, but we'll keep you updated as they approach. |
it was this sentence that caught my eye ~ the game aims to do away with simple point-and-click combat. it would seem that in place of ~tflo.. may be this upcoming one in xbox's future; something to keep an eye out for...the recent visuals look impressive, but it's in the fighting system that i'll be paying attention to.. =. point-and-click system = meh.. -.- *zzz..* other news here.. vanguard..1up
|