IPB

Welcome Guest ( Log In | Register )

2 Pages V  < 1 2  
Reply to this topicStart new topic
OMG HAX, partial item list
DarkEpyon
post May 26 2003, 04:01 PM
Post #16


Revolution to the Destruction
************

Group: Paragon Caste
Posts: 2007
Joined: 14-March 03
From: The Black Spiral
Member No.: 21



QUOTE (Dive @ May 26 2003, 04:47 PM)
QUOTE (DarkEpyon @ May 26 2003, 09:21 AM)
Oh and Dive and Clay, if this is a "forbidden subject" I'm treading on, then my apologies.

Nah don't worry about it. Any type of discussion is fine here.

Which is good, as long as it doesn't turn into "How to PK 101 with Prof. Dipshit" I'd imagine.


--------------------

"Computers are incredibly fast, accurate and stupid. Human beings are incredibly slow, inaccurate and brilliant. Together they are powerful beyond imagination."
-Albert Einstein
Go to the top of the page
 
+Quote Post
Henge
post May 26 2003, 04:08 PM
Post #17


OpSec
************

Group: Dark Templar
Posts: 1324
Joined: 13-December 02
From: Roseburg, OR
Member No.: 2



QUOTE (DarkEpyon @ May 26 2003, 09:21 AM)
I was thinking of procuring a USB card to see if any of those values work on PSOGC. I've made my share of those listed weapons back in v2. Now if I can just remember how they were set up... I know there were 6 parts that controlled the weapon percentages. Let's say you wanted to make a weapon with 100M 100D and 100H. The code would look like
xxxxxxxx
03640464
xxxxxxxx
05640000
The x's would represent wherever the data for that particular item slot was stored. Those last 4 0s control something else, which escapes me as of right now. Oh and Dive and Clay, if this is a "forbidden subject" I'm treading on, then my apologies.

yeah. the only thing we dont go for is PK/CK and other such malicious activities. with the amount of dupes out there, its nay impossible to expect a community to be entirely "clean"

we are about a friendly enviorment and professional players.
Go to the top of the page
 
+Quote Post
Shotie
post Jun 1 2003, 02:00 PM
Post #18


14g Balls of Steel
**

Group: Associates
Posts: 87
Joined: 6-April 03
Member No.: 22



According to Barubary (and this is hearsay, so I'm not vouching for it's authenticity), Episode 2 cmode stages are already on the servers, Sonic Team just won't "unlock" them and make them available yet.

Doing that thing where the sloooooooooooooowly drag out what they release to milk us for more cashola. beigebiggrin.gif

*waves at Retehi* Fancy meetin' YOU here, Foxboy!


--------------------
user posted image
WHM61/RDM72/SMN38/BLM17
RANK 10
Go to the top of the page
 
+Quote Post
Bri-N
post Jun 2 2003, 12:40 AM
Post #19


Armor
*

Group: Associates
Posts: 45
Joined: 28-May 03
From: Ragol with the rappies
Member No.: 40



The PSO save file is pretty much impossible to edit, considering how much the file changes even if you remove 1 item Example Here. As opposed to Zelda Wind Waker where if you change something only a few lines are changed, but thats dealing with Rupees mog.gif
Go to the top of the page
 
+Quote Post

2 Pages V  < 1 2
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 17th June 2025 - 01:26 PM