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Monster Hunter Frontier, Coming to a PC near you
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post Apr 30 2007, 04:24 PM
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Master of Blades and Rakes

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I don't know how we missed this but, here we go


One series that never quite caught on in America as it did in Japan is Monster Hunter. Monster Hunter has been pretty much a Playstation franchise, games have only been released for the PS2 (1, 2 and the expansion pack Monster Hunter G), PSP (Monster Hunter Freedom) and Monster Hunter 3 is scheduled for the PS3. Now Capcom is bringing the franchise to PCs with Monster Hunter Frontier. They are beginning a closed beta on January 25, 2007 for Windows PCs. The current specs require gamers to have Windows XP, a Pentium III processor 1 GHz or faster, 256 MB of RAM, a video card with 64MB of memory and at least 800 MB of hard drive space. While the console games have online and offline play, Monster Hunter Freedom is going to be online only. Hunters can group up with up to four other people to play the game. Compared to other MMOs Monster Hunter is limited, but it has a dedicated community similar to Phantasy Star Online. Capcom has not announced any fees for the game or a release outside of Japan at this point. Considering that Capcom is making their online network with Dwango called Daletto and Monster Hunter Frontier is spearheading the project there is a chance that Capcom might want to give the game as much exposure as possible by releasing it overseas.

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post May 1 2007, 10:59 PM
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Soul Hunter

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Some intel a found out about our the game. First off, the game is still in a TBA state in JP. So until the game is released there, we have no idea if we will ever see it. Anyway, this info was obtained from the gamefaqs message boards which in turn was taken from the Capcom boards. So take it with a grain of salt however, I myself think there is some credibility to this.

Just incase no one reads the Capcom BB, here's what Sven has to say about Monster Hunter Frontier.

- Did you guys inside Capcom ever thought about localizing Monster Hunter Frontier, which will be soon released in Japan?

Yes, we're considering it

- If so, how are our chances of ever getting the game in English? High, low or unsure?

Unsure still

- Since MHFrontier will be for PC, will it be easier or harder to localize? Would that influence the decision of localizing it or not?

The process is neither easier or harder, but there is just a LOT of content and the online nature of Frontier means that it's an ongoing task.

- If MHFrontier is NOT to be released... could you please say so and not leave me hopefully waiting like I did with MH2?

I just don't know yet. Truthfully, making this decision has been on my plate for a few months and I haven't been able to do the due dilligence on what hosting costs would be here and what the forecast would be to see if the business opportunity makes sense. I certainly know there are a hardcore group of people who want it and when I return from vacation, I'll take a stab at completing the evaluation.

Another post of his on the subject.

I've said it before and I'll say it again: Monster Hunter as a brand is one of our biggest opportunities in the US (and Europe), but that growth has to come organically. Brute force, money cannon marketing isn't the solution here for long term sustainability of the brand because it already has a track record (good, bad or otherwise). To justify anything near a TV capable budget, the game would have to sell about 500% or more of what it did in its last outting and that's just not a realistic growth curve from iteration to iteration.

There aren't a ton of people who play MH games, but there's enough of a base to work from and the people who do play are fanatical about it. If we can keep attracting people to the franchise outting after outting and those people get their friends playing (which is how its grown the way it has so far), then in the long term we're going to have a very healthy MH ecosystem (both from a social standpoint and an economic one). MHF1 was CEI's best selling PSP title and that's encouraging. We're even more optimistic about MHF2 as we believe it's an even better product.

Japan has shown MH to be wildly successful by tapping into some social mechanics that are fairly distinctly Japanese (particuarly face-to-face portable gaming). If we can facilitate those sorts of interactions here and in the longer term, make a few additions to future MH products to make them more acceptable by broader US audiences we could have a megahit on our hands here too.

There's just soooo much content in these games (MHF2 especially). It's like having an MMOG in the palm of your hands for MHF... As for Frontier, we'll see what happens. Again, I'll be taking a closer look at it when I return from vacation (where I'm posting from right now).


"Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

--an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge
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