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Diablo III
post Aug 18 2010, 03:41 PM
Post #1

Holding these random memories

Group: Magister
Posts: 3462
Joined: 14-December 02
From: Utah
Member No.: 8

I was suprised we don't have a thread for this yet, but I guess since blizzard is so stingy with the news its not unexpected.

Anyways, straight outta GamesCom we have details on the crafting system!

Looks fast, slick, and unobtrusive. I love how you can break down the "big loot" into crafting shit so you don't have to TP to town constantly to sell big things like armor.

Update with some details on the caravan:

Diablo III Caravan FAQ
Q: What is the caravan?
A: The caravan is a persistent group that follows the heroes across Sanctuary, providing a centralized hub for players to find quest givers, crafters, and other important NPCs. As your character moves through the world so too will your loyal band, setting up in specific locations to remain close by should you need them.

Q: Who are the artisans?
A: In order to access the professions in Diablo III, you’ll need to gain the loyalty of various artisans through your travels in Sanctuary. The blacksmith, mystic, and jeweler will each provide unique services over the course of the game.

Q: What do the artisans offer?
A: Skilling up your artisans will unlock unique recipes, granting your character access to benefits that may not be found anywhere else in the world. The blacksmith crafts weapons and armor, and can add sockets to some items. The mystic creates scrolls, potions, magical weapons, spell runes, and charms, and can also enchant items. The jeweler crafts gems , amulets, and rings. The jeweler can also remove gems from socketed items and can combine gems to improve their quality.

Q: How do I find the artisans?
A: Finding the artisans will be part of the main quest. Each artisan has been fleshed out to include their own story and quest line.

Q: How do I use the artisans?
A: You’ll collect loot as a reward for slaughtering the forces of the Burning Hells. Unwanted items can be salvaged in your inventory, converting these goods into raw crafting materials—higher-level items are salvaged into higher-level materials. You’ll then take those raw materials and hand them over to the artisans, putting them to work crafting or enchanting for you. Upon returning to the caravan after a lengthy foray, you may also find that the artisans have been hard at work plying their trade for your benefit.

Q: How do I salvage my items?
A: Players will find an item while progressing through the main quest that will allow them to convert unwanted gear into crafting materials from the inventory. This item will not take up any inventory space. This should be a more satisfying option for offloading unwanted loot than the alternative—dropping things on the ground or making frequent trips to a vendor.

Q: Why are you including crafting professions in an action game?
A: Professions add depth to the item collection gameplay that drives the action of Diablo III. We want to provide players with an alternative way to acquire gear, potions, and other randomly found items. We also want to provide additional forms of customization for players—adding jewels, enchants, or sockets to existing gear allows players to further tailor their characters. Many rare crafting recipes and materials are only found as world drops, enhancing the item acquisition process by increasing the diversity of items dropped by monsters.


Steam: MrCrushin PSN : MrCrushin XBL: Mr Crushin
I'm not a playa I just crush a lot.
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post Aug 20 2012, 11:45 AM
Post #2

Holding these random memories

Group: Magister
Posts: 3462
Joined: 14-December 02
From: Utah
Member No.: 8

I've been following the character updates on the 1.04 patch and while they were interesting, its not a real fix to the problem of the game's replayability. However the details of this paragon mode are VERY much the type of shot in the arm the (nonexistent) end game in D3 needs.

I don't like to grind, but I can't continue playing a game without a clear objective or continual progress. Adding these Paragon levels are a good incentive to keep going, especially if more builds (i.e. not god damn bears) are viable for Inferno play. If the rumors/leaks are true, it seems like they're adding a shitload more Legendaries to the mix as well, with some unique abilities. Here's a list of what's supposed to be coming:

  • Pig Sticker - Squeal!
  • Blood-Magic Blade - Blood oozes from you.
  • Wizardspike - 20% chance to hurl a frozen orb when attacking.
  • The Gidbinn - Chance to summon a Fetish when attacking.
  • Last Breath - Slain enemies rest in pieces.
  • Skycutter - Chance to summon angelic assistance when attacking.
  • Sever - Slain enemies rest in pieces.
  • Azurewrath - This weapon will forcefully repel undead enemies.
  • Scourge - 20% chance to explode with demonic fury when attacking.
  • Maximus - Chance to summon a Demonic Slave when attacking.
  • Genzaniku - Chance to summon a ghostly Fallen Champion when attacking.
  • The Butcher's Sickle - 20% chance to drag enemies to you when attacking.
  • The Burning Axe of Sankis - Chance to fight through the pain when enemies hit you.
  • Sky Splitter -10% chance to Smite enemies when you hit them.
  • Butcher's Carver - The Butcher still inhabits his carver.
  • Fire Brand - 25% chance to cast a fireball when attacking.
  • Odyn Son - 20% chance to Chain Lightning enemies when you hit them.
  • Earthshatter - 20% chance to cause the ground to shudder when attacking.
  • Boneshatter - Slain enemies rest in pieces.
  • Cataclysm - 25% chance to sunder the ground your enemies walk on when you attack.
  • Schaefers's Hammer - 25% chance to be protected by Lightning when you are hit.
  • Vigilance - Chance to cast Inner Sanctuary when you are hit.
  • The Raven's Wing - Ravens flock to your side.
  • Cluckeye - 25% chance to cluck when attacking.
  • Demon Machine - 35% chance to shoot explosive bolts when attacking.
  • Buriza-Do Kyanon - 40% chance for ranged projectiles to pierce enemies.
  • Pus Spitter - 25% chance to lob an acid blob when attacking.
  • Hellrack - Chance to root enemies to the ground when you hit them.
  • Calamity - 20% chance to target enemies with Marked for Death when you hit them.
  • Fjord Cutter - 20% chance to be surrounded by a Chilling Aura when attacking.
  • The Paddle - Slap!
  • Flying Dragon - Chance to double your attack speed when attacking.
  • Maloth's Focus - Enemies occasionally flee at the sight of this staff.
  • The Tormentor - Chance to charm enemies when you hit them.
  • Slorak's Madness - This wand finds your death humorous.
  • Wall of Bone - 20% chance to be protected by a shield of bones when you are hit.
  • Lidless Wall - You have a chance to be shielded when hit by enemies.
  • Andariel's Visage - 20% chance to cast a Poison Nova when you are hit.
  • Fire Walkers - Burn the ground you walk on.
  • Goldskin - Chance for enemies to drop gold when you hit them.
  • Pox Faulds - These pants occasionally make you stink.
  • Death Watch Mantle - 15% chance to explode with knives when hit by enemies.
  • The Grin Reaper - Chance to summon horrific Mimics when attacking.
  • Storm Crow - 20% chance to cast a fiery ball when attacking.
  • Thunder God's Vigor - 25% chance to cause Shock Pulse to erupt from your enemies when you hit them.
  • Moonlight Ward - 25% chance to be surrounded by balls of Arcane Power when attacking.
  • Puzzle Ring - This ring sometimes calls forth a Treasure Goblin when you are hit.
  • Bul-Kathos's Wedding Band - You drain life from enemies around you.
  • Band of Hollow Whispers - This ring occasionally haunts nearby enemies.
  • Bul-Kathos's Warrior Blood - You occasionally Whirlwind furiously.
  • Shenlong's Relentless Assault - Chance to hurl a ball of pure energy when attacking.
  • Manajuma's Gory Fetch - You are surrounded by a deadly Poison Cloud.
  • Litany of the Undaunted - This ring sometimes summons a Skeleton when you attack.
  • Demon's Flight - Chance to reflect projectiles when you are hit by enemies.
  • The Murlocket - Call forth a creature from the depths.

More details on the leak here: http://www.diablofans.com/news/1317-unoffi...fixes-and-more/

It seems legit since it did show the paragon level up graphics before Blizz revealed their actual purpose.

I swore I wasn't touching the game again until the PVP mode was released, but I think this will actually give me incentive to resume playing! Now if only I can actually GET some of these items as drops, right?


Steam: MrCrushin PSN : MrCrushin XBL: Mr Crushin
I'm not a playa I just crush a lot.
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