The program we learned was 3D Studiomax. I slacked off abit during the last few weeks and didnt get everything I wanted into the scene, but I still like the way it looks for a 1st major project.
>From different camera angles:



>This one rendered with advanced lighting:

Still a way to go before hitting SquareEnix or Pixar standards, but its a process I guess.
Also, with this project I got accepted into the BFA program for CG-Animation and Interactive Media for next fall at my college.
