Got to give the new map pack a spin today. They are pretty damn good! First up is "Standoff", a battle between two desert bunkers.
I start off by ruining AC's joyride.

We decide to make nice and team up for some off road action. Notice the awesome radar tower in the back, this stage looks amazing!
Crushinator ProTip: Don't drive off this ledge.

AC9Breaker: "I wonder what this lever does?" (It opens the blast doors on the bunkers for easy enemy access.)

"Have you taken it off any sweet jumps?"

This is a good sniper spot. If you look close you can see me atop the opposing bunker.

But you shouldn't remain camping there when a rocket comes hurtling towards you...


Next is Foundry, a nice mid-size map inside of a warehouse. In the default configuration its a fun mazelike map, but the real point of this one is basically a "canvas" for the Forge level editor. It has a lot of neat new stuff in it, including a soccer ball. Halo remake of PSO lobby soccer anyone?
Optimus Prime?
COUNT THE SHELLS, SUCKA-DUCK!

Last is Rat's Nest, a large map in an underground raceway of sorts, with cool tunnels in the middle of the "track" for close combat.
A cloaked AC lies in wait.

I'm hauling ass down the road, oblivious to AC's machinations.

Oh shit! Decloaked with the hammer in full swing!

BOOMSHAKALAKA!

After that, we decide to try an experiment. I set down a grav lift, and grab a ghost...
A daring jump right over AC's head!

And he nails me perfectly with the hammer! Everything is going to plan.

Check out the contrails of my awesome flight path.