Some helpful info shamelessy ripped from other locations.
Weapon Style Demo Videos & Combo BreakdownThis guy has youtube vids of each weapon style with listed combo breakdowns linked to when they actually happen in each video.
His vids here:
http://www.youtube.com/user/katak67An example video (if you go to the vids page, you'll see a seconds breakdown w/ links to combos):
http://www.youtube.com/watch?v=9V2Z9Ccc1xgWeaponization - What Weapon is Best for YouThis guide has every weapon and what attacks you can do with them broken down in text form. It also lists innate stats, bonuses and other crap.
http://forums.station.sony.com/dcuopc/post...p;topic_id=9784A Guide to Weapon/Role Synergy"One of the most common questions I see on chat channels and in the forums both here and at SOE is this: "Is (weapon A) good with (power B)?" This guide is designed to answer that question." -- Article author.
http://forums.station.sony.com/dcuopc/post...m?topic_id=9793Weapon SystemHow to hit buttons effectively so you don't suck at pvp:
- Light attacks- Any tap click (left mouse button or right mouse button) is a light attack, these moves deal chip damage(very small amounts of damage) to blocking opponents and have no special properties.
- Heavy attacks- Any hold attack (left mouse button or right mouse button) is a heavy attack, these moves DON'T deal chip damage and have special properties explained below. (Note: very few heavy attacks require a tap, read skill description)
- Interrupt: Interrupts are attacks that stun opponents doing a block breaker, if an interrupt is blocked you will be knocked down and take extra damage. (Lunge attack is one of the most popular interrupts by holding down left mouse)(combos with heavy attacks also interrupt) 95% of all interrupts are melee based minus a couple like rifles lunge.
- Block breaker: Block breakers are attacks that stun opponents holding down guard, if interrupted while doing a block breaker you will be stunned. 95% of all block breakers are ranged based minus a couple like handblasters tap right mouse tap, left mouse.
Rock, Paper, Scissors and Knowing your Opponent's WeaknessThis is the most important section because it explains what counters what, and when to use a different attack and when not to.
- If your opponent is rolling >> interrupt them with a lunge interrupt (hold down first click) this will stun them and deal damage
- If your opponent is blocking>>> Block breaker them and they will become stunned and take damage
- If your opponent is interrupting (combo,lunging)>>> hold block and they will get knocked down and take additional damage
- If your opponent is using a block breaker >>> interrupt with a combo or lunge attack and they will get stunned or you can dodge it by rolling
That is every counter in the game, by utilizing this information you can avoid EVERY stun in the game or keep your opponent stunned. This is not information you should ignore during a fight, it is extremely important to use these counters at ALL times.
Weapon StrategiesCertain weapons rely heavily on interrupting while others rely heavily on block breaking heres a list and their counters.
- Interrupt heavy weapons -> 2hander, 1hander, martial arts, dual wield, staff, brawling.
- To counter heavy interrupt weapons its best to use block on them because their block breaker is usually slow or does little damage.
- Block breaker heavy weapons -> handblaster, duel pistol, rifle, bow.
- To counter heavy block breaker weapons its best to lunge/interrupt them because their interrupts are usually slow/ineffective or have too many light attacks before their heavy.
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Power/Role SetsEach power in their utility role (controller, tank, healer) does extra damage and takes extra damage against other roles. Here is the counter list so you know which class to attack in pvp.
- Controller does extra damage to healers.
- Healers does extra damage to tanks.
- Tanks does extra damage to controllers.