Phantasy Star Online 2 at TGS 2010 |
Phantasy Star Online 2 at TGS 2010 |
Sep 16 2010, 12:56 AM
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#1
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McDonald's! Group: Magister Posts: 1359 Joined: 2-May 03 From: New Orleans, LA Member No.: 32 |
Oh hey, we still have the PSO forums.
I'll just post this here: http://www.joystiq.com/2010/09/15/phantasy...s-video-stream/ Teaser video that shows absolutely nothing: http://bumped.org/psublog/phantasy-star-online-2/ Hopefully, they'll show more during TGS. I'm excited but also skeptical. Also posting this for old times sake: -------------------- |
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Apr 24 2011, 02:48 PM
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#16
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IS MAHVEL BAYBEE! Group: Arbiter Caste Posts: 817 Joined: 12-May 03 From: Colorado Springs, Son! Member No.: 35 |
You can save yourself some time and skip to about 1:20. So then... what do you guys think? -------------------- |
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Apr 24 2011, 03:06 PM
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#17
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McDonald's! Group: Magister Posts: 1359 Joined: 2-May 03 From: New Orleans, LA Member No.: 32 |
It looks like PSU =T
The added jumping is interesting though. Wonder if there's any platforming involved. I also wonder how they'll handle the techs in this game. EDIT: awwww shit some hi-res shots up in this: http://www.4gamer.net/games/120/G012075/20110424001/ OK, now I'm a bit excited. The costume designs seem to take some inspiration from the original PSO costumes. They look pretty great. -------------------- |
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Apr 24 2011, 04:36 PM
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#18
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Holding these random memories Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 |
Daddy like! Hopefully Sega remembers what made PSO so fun, and what fucked PSU.
And how about no paid fucking subscription this time? Gameplay and graphics look hot. INITIATING CODE (BRAVO)! -------------------- |
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Apr 24 2011, 09:39 PM
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#19
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Pray for Mojo. Group: Paragon Caste Posts: 379 Joined: 25-June 04 Member No.: 165 |
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Apr 25 2011, 05:26 PM
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#20
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Badass Billionaire Extraordanaire Group: Paragon Caste Posts: 969 Joined: 13-December 02 From: NYC Member No.: 4 |
Code Bravo for the win!
The characters seem a lot more mobile. At this point, it's up to Sonic Team to make things right. We know what needs to be done and they've had enough time messing around with all these other PSO title variations. So, they just need to do it already! Balls to the wall action + Awesome RPG character growth elements + funky Phantasy Star world = WIN |
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Apr 25 2011, 08:49 PM
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#21
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This is my custom member title. Group: Paragon Caste Posts: 1169 Joined: 11-February 04 From: Massachusetts Member No.: 121 |
I will be there!
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May 2 2011, 02:37 PM
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#22
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Monk Princess Group: Paragon Caste Posts: 888 Joined: 29-December 02 Member No.: 11 |
have any of you guys played phantasy star portable 2? some of the stuff you guys ask for is already in that game wich ive been playing bootleged on my psp.(you dont even need cfw to pirate psp games these days.....) free to play online they also changed a lot of stuff. like i think they got rid of synthing weapons. PP is a character stat not a weapon stat so no spamming PA's then switching to a different weapon with the same PA you regenerate PP though. instead of using PA's to level them up you just find/buy discs of a higher level. photon blast like summons for human and newman. Fo's can shoot techs consecuitively to make a combo. guns get charged shot wich is like like PSZ style PA's where you hold the button down then let go to do a fancy shot. 2 new nano blasts(they arent just different colors they look and attack different) also theres this system sorta like talents in wow so you can customize your character. like buy a skill to increase your damage with double sabers. or increase how much you heal for. also sonic team hasnt touched the phantasy star series since PSU:AoI its handled by a company called alfa system now. almost forgot they added the dodge roll from PSZ and you can block either with a 2 handed weapon or a sheild wich you equip with a 1 handed weapon.
shows black nanoblast and mirage blast at 1:00 charge shots mirage blasts-this isnt all of them an old friend from pso -------------------- |
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May 3 2011, 11:19 PM
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#23
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Holding these random memories Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 |
have any of you guys played phantasy star portable 2? some of the stuff you guys ask for is already in that game wich ive been playing bootleged on my psp.(you dont even need cfw to pirate psp games these days.....) free to play online they also changed a lot of stuff. like i think they got rid of synthing weapons. PP is a character stat not a weapon stat so no spamming PA's then switching to a different weapon with the same PA you regenerate PP though. instead of using PA's to level them up you just find/buy discs of a higher level. photon blast like summons for human and newman. Fo's can shoot techs consecuitively to make a combo. guns get charged shot wich is like like PSZ style PA's where you hold the button down then let go to do a fancy shot. 2 new nano blasts(they arent just different colors they look and attack different) also theres this system sorta like talents in wow so you can customize your character. like buy a skill to increase your damage with double sabers. or increase how much you heal for. also sonic team hasnt touched the phantasy star series since PSU:AoI its handled by a company called alfa system now. almost forgot they added the dodge roll from PSZ and you can block either with a 2 handed weapon or a sheild wich you equip with a 1 handed weapon. Nobody plays PSP and nobody cares about PSP2infinityandbeyond. PSO2 is the future. -------------------- |
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May 4 2011, 06:31 PM
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#24
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Monk Princess Group: Paragon Caste Posts: 888 Joined: 29-December 02 Member No.: 11 |
though it may seem that way i was not trying to extoll the virtues of psp2.
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Jul 26 2011, 10:31 AM
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#25
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IS MAHVEL BAYBEE! Group: Arbiter Caste Posts: 817 Joined: 12-May 03 From: Colorado Springs, Son! Member No.: 35 |
Another PSO 2 Trailer.
Dude says "Adventure" a helluva lot. Other than that, jumping, rappies, boobs, and RAcasts. I can dig it. -------------------- |
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Jul 26 2011, 02:19 PM
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#26
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McDonald's! Group: Magister Posts: 1359 Joined: 2-May 03 From: New Orleans, LA Member No.: 32 |
Lookin' good. Hopefully, they'll stick with the 2011 release. Looks like lobbies are back? And dedicated breast slider? What other game lets you do that??
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Jul 26 2011, 04:18 PM
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#27
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Holding these random memories Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 |
JUMPING-ACTION DESU
Looks awesome, good thing I have a WINDOWS-PC. First order of business when this comes out (after adjusting the boos ratio on our characters)... HEAT SWORDS. -------------------- |
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Jul 26 2011, 04:27 PM
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#28
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Mistress of Red Magic Group: Arbiter Caste Posts: 1466 Joined: 24-June 03 From: Minneapolis, MN Member No.: 53 |
Was it just me or did I see whip action going on?
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Jul 26 2011, 07:05 PM
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#29
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Holding these random memories Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 |
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Jul 29 2011, 12:49 PM
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#30
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McDonald's! Group: Magister Posts: 1359 Joined: 2-May 03 From: New Orleans, LA Member No.: 32 |
Gonna dump of a bunch of info here:
Some new game info: Game Server Information
Image batch 2 Image batch 3 Image batch 4 (Units) via PSO-World Sounds good yah? Also a little note on the units: Seems like they're still taking concepts from the first PSO and putting it into current PSO games. If you guys recall, there were some concept art in the Book of Hunters art book that showed what we thought were mags. They were floating over the character's shoulders as well as around the ankles. Kinda cool to see it in action today in the form of visible units. -------------------- |
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