FFXIVstuff, aka monster hunter XIV |
FFXIVstuff, aka monster hunter XIV |
Aug 4 2009, 03:05 PM
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#1
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Monk Princess Group: Paragon Caste Posts: 888 Joined: 29-December 02 Member No.: 11 |
http://www.joystiq.com/2009/08/04/final-fa...new-job-system/
The latest edition of Famitsu Wave recently hit newsstands in Japan, bringing with it a DVD which contains an 8-minute exposé on Square Enix's second stab at the MMO genre, Final Fantasy XIV. The whole video is posted after the break. Fret not -- it sports convenient English subtitles. Here's some of the more titillating excerpts: The game features a reinvented character progression system which does not include experience points or leveling up. The job system from XI will make an appearance, but in a heavily altered form -- an interview with the game's director, Nobuaki Komoto, revealed that the game will place a focus on the weapons players use, explaining that your armaments will determine "the way you play" and "the way you grow." Sounds reminiscent of Final Fantasy IX. (That's a very good thing.) In addition, FFXIV producer Hiromichi Tanaka explained that the game takes place in a new region with a more "modern" feel to it -- the mysterious Eorzea which was mentioned in the trailer. The new world features familiar races (albeit with new names), and plays host to a "deep story," which is told through cut-scenes and quests. For more FFXIV info than you can possibly handle, check the video after the jump. sounds similar to monster hunter no? Race Scans QUOTE Someone translated the text on BG Forums regarding the characters:
"When you make your character, aside from choosing the race, you will also be able to customize their appearance. Head, skin color, hair type etc, there will be multiple factors. Just how exact we will be able to customize their appearance is still unknown, but we mean it in a good way when we say that it seems like it will become a worry to many players." -------------------- |
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Aug 5 2009, 05:51 AM
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#2
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Holding these random memories Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 |
Direct translations from the Famitsu article courtesy of neoGAF:
QUOTE Races: Hyuran: 2 clans - midlanders and highlanders Elezen: the original race of Eorzea, oppose the Hyurans, developed hearing Roegadyn: more human looking than Galkans, their base is in the north and there are a lot of fishermen Lalafell: based in the south, agricultural, high intelligence, not many females Miqo'te: 2 clans - the Sun Seekers who live regular daytime lives and the Moon Keepers who are nocturnal, not a lot of males, not clear if they will speak like cats More races to come later Stages: Desert City - Uldaha Forest City - Gridania Ocean City - Rimsa Rominsa (the spelling could be way off, just going from the 2ch stuff Munba posted) Armory System: - you can change jobs and lifestyles freely - by changing your weapon, you are essneitally changing jobs, and can do so anywhere - so if you are invited to a PT and there are a lot of fighters, you can switch to a caster, then when your adventures are over, go fishing or synth some stuff - weapons and def gear all have their own merit. if you want to hone a particular skill, you can coordinate your equipment in that direction - rather than character levels and skills, the main thing is the skill of the item you are holding - you can play on your own and switch between fighter and caster to heal yourself, so soloing is easy - changing is as simple as changing your weapon, so there's no stress - typical jobs of the FF series, e.g. warrior and black mage, are being avoided - you can basically enjoy this world in any way you want. Guild Leave: - these are passes of trust you obtain from guilds - a Leave is not a quest. it's a card. - you can mix your Leaves with other players' Leaves - at the Adventurers' Guild, you can get Guild Leaves - there are Leaves that you can't get when your skill is low - typically a Leave will take 30 mins to complete, there are some shorter too - you can set the number of people needed to clear the Leave by yourself (seems to be like a difficulty level) - if one person is carrying a Leave, other players may join whether they have the same Leave or not - the contents of the Leave change after a week passes - you can carry multiple Leaves (they are card form, like invitations) - Guild Leaves are designed like Tarot cards and are really beautiful Ethelite (sp?) - installations that can warp you to your adventuring spot instantly Interview - in Eorzea, the cities are not all on one connecting landmass, like they were in FFXI - the difference between races is not as big as FFXI - but their is a difference between male and females, which they are keeping secret - character creation: face, hair colour, eye colour, skin, etc. etc. - battles are realtime, but not action based - targeting an enemy and fighting (like FFXI) is not the main system, there will be a lot that you have to think about besides the target itself. - because of the armory system, they are going to make it possible to carry lots of stuff - there will also be stuff included that makes it easy to change gear - they're considering whether to let you master everything or not - there may be a see-saw like approach (like FFXI) - the base of the character growth is the weapon. use a weapon and raise your skills. - they are considering the option to let you arrange your windows how you want - weapons will degrade with use - Guild Leaves include monster hunting, expulsion, skilling up, etc etc - when you go on a Leave run, you can use Ethelite to take you where you need to go instantly - there are pirates in Rimsa - Miqo'te are more catlike - some trumpeting about how it's going to be an awesome game - right from the start, it'll be exciting and you'll be thinking "orly!?" - weather changes, day/night too - 1 game day = 1 earth hour - people who can only play an hour a day will still be able to enjoy the game - the monetary system is Gil - the people living in the cities all have their own backstory - you'll start the game from your home city (I guess it's based on race, but doesn't say implicitly). -------------------- |
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