FFXIVstuff, aka monster hunter XIV |
FFXIVstuff, aka monster hunter XIV |
Aug 4 2009, 03:05 PM
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#1
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Monk Princess Group: Paragon Caste Posts: 888 Joined: 29-December 02 Member No.: 11 |
http://www.joystiq.com/2009/08/04/final-fa...new-job-system/
The latest edition of Famitsu Wave recently hit newsstands in Japan, bringing with it a DVD which contains an 8-minute exposé on Square Enix's second stab at the MMO genre, Final Fantasy XIV. The whole video is posted after the break. Fret not -- it sports convenient English subtitles. Here's some of the more titillating excerpts: The game features a reinvented character progression system which does not include experience points or leveling up. The job system from XI will make an appearance, but in a heavily altered form -- an interview with the game's director, Nobuaki Komoto, revealed that the game will place a focus on the weapons players use, explaining that your armaments will determine "the way you play" and "the way you grow." Sounds reminiscent of Final Fantasy IX. (That's a very good thing.) In addition, FFXIV producer Hiromichi Tanaka explained that the game takes place in a new region with a more "modern" feel to it -- the mysterious Eorzea which was mentioned in the trailer. The new world features familiar races (albeit with new names), and plays host to a "deep story," which is told through cut-scenes and quests. For more FFXIV info than you can possibly handle, check the video after the jump. sounds similar to monster hunter no? Race Scans QUOTE Someone translated the text on BG Forums regarding the characters:
"When you make your character, aside from choosing the race, you will also be able to customize their appearance. Head, skin color, hair type etc, there will be multiple factors. Just how exact we will be able to customize their appearance is still unknown, but we mean it in a good way when we say that it seems like it will become a worry to many players." -------------------- |
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Aug 6 2009, 09:07 PM
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#2
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Soul Hunter Group: Magister Posts: 2208 Joined: 10-April 03 From: NJ Member No.: 23 |
I don't know, it makes the game sound like PSU and I thought you loved PSU? I mean didn't you get like a billion hours offline? I would prefer if they went with a PSO type of thing myself. The game certainly sounds like it's drawing a lot from Monster Hunter what with weapons degrading and such. May not be such a bad thing since that game owns.
-------------------- "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last." --an Excerpt from a Night Lords Novel Void Stalkers Chapter X: Revenge |
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Aug 10 2009, 03:10 PM
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#3
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Monk Princess Group: Paragon Caste Posts: 888 Joined: 29-December 02 Member No.: 11 |
I don't know, it makes the game sound like PSU and I thought you loved PSU? I mean didn't you get like a billion hours offline? I would prefer if they went with a PSO type of thing myself. The game certainly sounds like it's drawing a lot from Monster Hunter what with weapons degrading and such. May not be such a bad thing since that game owns. actually i think psu is crap 4.5/10 as for FFXIV my fear is this: i only hope that in their attempt to make it more mainstream friendly they dont destroy the things that made ffxi so fun. i saw this happen once before when i used to play asherons call. in AC2 they oversimplified everything and it ended up being crap. -------------------- |
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Aug 10 2009, 09:41 PM
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#4
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Holding these random memories Group: Magister Posts: 3466 Joined: 14-December 02 From: Utah Member No.: 8 |
i only hope that in their attempt to make it more mainstream friendly they dont destroy the things that made ffxi so fun. i saw this happen once before when i used to play asherons call. in AC2 they oversimplified everything and it ended up being crap. What was it that made FFXI so fun to you? Legitimately, I want to know. Even though I played the game a shitload, I pretty much despise every aspect of the game, aside from the intricacy and teamwork required for things like skillchain/magic bursting. And by the end of the game nobody gives a shit about things like that anyways and just spams their best attacks, at most with like a 2 step chain. Other than that the real fun of the game is purely social, playing with your friends and getting shit done -- which FFXI seems to try and STOP you from doing at every possible juncture, whether it be through arduous travelling, death penalties, level caps (yes i know they addressed that NOW 5 years later), or other bullshit. -------------------- |
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