FFXIVstuff, aka monster hunter XIV |
FFXIVstuff, aka monster hunter XIV |
Aug 4 2009, 03:05 PM
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#101
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Monk Princess Group: Paragon Caste Posts: 888 Joined: 29-December 02 Member No.: 11 |
http://www.joystiq.com/2009/08/04/final-fa...new-job-system/
The latest edition of Famitsu Wave recently hit newsstands in Japan, bringing with it a DVD which contains an 8-minute exposé on Square Enix's second stab at the MMO genre, Final Fantasy XIV. The whole video is posted after the break. Fret not -- it sports convenient English subtitles. Here's some of the more titillating excerpts: The game features a reinvented character progression system which does not include experience points or leveling up. The job system from XI will make an appearance, but in a heavily altered form -- an interview with the game's director, Nobuaki Komoto, revealed that the game will place a focus on the weapons players use, explaining that your armaments will determine "the way you play" and "the way you grow." Sounds reminiscent of Final Fantasy IX. (That's a very good thing.) In addition, FFXIV producer Hiromichi Tanaka explained that the game takes place in a new region with a more "modern" feel to it -- the mysterious Eorzea which was mentioned in the trailer. The new world features familiar races (albeit with new names), and plays host to a "deep story," which is told through cut-scenes and quests. For more FFXIV info than you can possibly handle, check the video after the jump. sounds similar to monster hunter no? Race Scans QUOTE Someone translated the text on BG Forums regarding the characters:
"When you make your character, aside from choosing the race, you will also be able to customize their appearance. Head, skin color, hair type etc, there will be multiple factors. Just how exact we will be able to customize their appearance is still unknown, but we mean it in a good way when we say that it seems like it will become a worry to many players." -------------------- |
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Aug 27 2010, 11:48 AM
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#102
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Drunken Ninja Master Thug Group: Paragon Caste Posts: 536 Joined: 31-October 03 From: Kyoto, Japan Member No.: 80 |
Dammit, you mean I can't waste all my time grinding away at levels like in FFXI? :(
...Wait, isn't that what people were bitching about in that game? The grind? Cake is cake. Instead of thinking about this in such a way of what is being taken away from you, why not think about what this kind of system could do to effect the way you play the game? Maybe playing an MMO doesn't need to be all about "log in, find a party, kill shit, level up". Even when I played FFXI, I still didn't like to think of the game like that. Unfortunately, I think most people disagree with me there. They loved running through Diablo II, spacing out, mindlessly killing everything repetitively for the occasional rare drop. It was essentially being that rat in a cage, pressing a button over and over waiting for the random 1 out of 1000 times you press it to give you a dopamine rush in your brain. Some people are fine with that, more power to them, nothing wrong with that if you're having fun. As a general philosophy of gaming, I think people these days are too absorbed with finding what it is that they can complain about in a game. After all, finding any flaw, discontinuity, and/or non-sequitur and making a huge deal out of it (with the right rhetoric and vocabulary) can make you appear pretty intelligent, right? I've never been one to miss out on a movie because Ebert says, in so many words, that spider-man looks fake. Maybe some of us need to re-examine why it is that we even play games? Do you feel like you HAVE to, or are you still having fun? My favorite stuff to do in FFXI was: find creative non-boring ways to make gil, explore places I've never been while dodging scary enemies, find and do obscure and even common quests that weren't about farming 10 of something and returning, going places like the boat where random shit can happen like pirate attacks, progressing further into the story of the game, hanging out with my friends online and running around killing cool looking monsters that you don't normally kill for exp, switching to a new job and running around the noob area experimenting, running around town naked, messing with noobs, tricking people into fighting something and dying by pretending I was going to help them fight it, and just generally doing WHATEVER with my friends. Exping was never fun! Never! I remember kind of spacing out while tanking and having my hands just move on their own. I'm glad to see an attempt at mindlessness being removed from a game. So yeah, I'm still going to give the game a 30-day shot as I'd previously planned since the game was announced. I'd like to have my friends there too for those 30 days (yes even you, scan_man), because it would be a lot more fun, but if you want to "punish" a corporation by backing out, that's cool too. I have my own issues with the game as well, I'm not some blind final fantasy fanatic. I'm not even really arguing FOR the game itself, but for a refreshed outlook on gaming in general, starting with this game. Buuuut this issue will probably get patched out at some point anyway. Especially since Breaker canceled his reservation. That'll learn 'em. tl;dr - quit bitching about everything and play some games with me. -------------------- dueling, remade for modern audiences |
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