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Star Wars Galaxies, out today!
Dive
post Jun 26 2003, 02:00 PM
Post #1


Antarctica Traffic Control
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Star Wars Galaxies comes out today, for those unfamiliar with it, it is an MMORPG based in the Star Wars universe.

Here is the pricing info:

PC Windows $49.95
PC Collectors Edition $79.95

1 month - $14.99
3 months - $41.99
6 months - $77.99
12 months - $143.99

I want to get this but I probably won't for a few months at least. It's pretty spendy, and I won't be able to give it the time it needs while I am still playing pso regularly.

For those of you interested, we should decide on a server to play on.
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Crushinator
post Jun 29 2003, 01:28 AM
Post #2


Holding these random memories
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Combat is kinda cheesy, MMORPG standard fare I suppose. You click on an enemy to select it, and then use the ring-menu to pick attack (or just double click on the monster) and you character will automatically start shooting/meleeing the enemy with your current weapon. You can move around freely while your char keeps shooting, but it doesn't seem to help much, since you have trouble hitting when you move. Depending on your training in that type of weaponry, you have choices of different attacks which you can que up in the battle command list. I was trained in intermediate Pistol, so I was able to use such skills as "point blank shot", "overcharge blaster shot", and a few other simple moves. You can also que up item uses (like healing items, traps, grenades, etc.) Your class/race/skill level determines how fast you attack, so there is a time delay between each command on the battle que. I think this is similar to how FFXI battle work...turn-based and automatic, but you can "toss in" commands while the battle goes on.

As for the jobs, the 6 base jobs are:

Artisan - This is the job where you build stuff. Weapons, Armor, Droids, Items...even buildings. You can actually build your own store and sell stuff that you make. You gain exp by building stuff, and you can make easy money once you are able to make good things players want to buy (lightsabers? R2D2?) This is the career that I think I will do once I actually get into the game.

Entertainer - I don't know a lot about this job, but you play music and dance to gain exp. Watching entertainers is important because in SWG the only way to heal mental energy and battle fatigue is to relax with music an dance. To make money, other players tip you for your services. I think you get a bonus to quickness and mental strength for choosing this job as well...

Brawler - Melee warrior...pretty obvious. You kill stuff with your bare hands or weapons, and you get exp. You can become a martial artist, swordsman, and some other crazy star wars weapons as well.

Marksman - Range warrior...every character is probably a little bid of a marksman, since your first weapon is a basic blaster. Get exp by killing stuff with guns.

Scout - You gain exp by using "scouting skills" such as animal trapping and resource gathering (taking animal skins, bones, stuff like that). You can also trap animals and keep them as "pets"...the higher level you are, the stronger animals you can capture and control. Of course you can also get rare animals and sell them for cash. You can also build camps and stuff.

Medic - Healing....get exp for helping other players and making healing items. You can demand money for healing as well.

As far as the item crafting goes...It is simply menu based...the quality of the item depends on your skill level in that crafting area, but every time you do it, you gain exp so you get better and better all the time. As far as I played (which isn't much mind you) I could not try to create my own "recipes" I could only choose stuff that I had learned from the trainers and other players.

I didn't get to play it againt oday cry2.gif But hopefully I will get another chance on Sunday or Monday.


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Steam: MrCrushin PSN : MrCrushin XBL: Mr Crushin
I'm not a playa I just crush a lot.
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