Maxx
Sep 9 2010, 06:09 PM
Found out how to make subligars and oh my god they are even more ridiculous in this game. I'll post some pics when I find out how to take screenshots.
edit: Server went down right after I posted this. I guess I'll grab pics later
Afroforce
Sep 9 2010, 06:52 PM
Can't wait. I'm not playing the beta, it's not worth teasing myself.
But I'm gonna make a Taru-equivalent and go Pugilist...mainly.
EXCITED. UGH.
Oddies da Nerfed
Sep 10 2010, 06:26 PM
What server was decided upon?
Knightsword
Sep 10 2010, 10:34 PM
Figaro
Crushinator
Sep 11 2010, 11:07 AM
QUOTE(Knightsword @ Sep 10 2010, 10:34 PM)

Figaro
It had to be either this or Mysidia. Since Knightsword spoke up first, the choice is made. Figaro.
Knightsword
Sep 11 2010, 11:29 AM
Where else will ya find silent ninjas hanging in bars, saucy barmaids, and sexy generals locked in basements?
AC9breaker
Sep 12 2010, 09:42 AM
Made my dood on Figaro. But today when I started shit up, it started downloading the stupid patch again. wtf
Afroforce
Sep 12 2010, 10:38 AM
QUOTE(Knightsword @ Sep 10 2010, 09:34 PM)

Figaro
The music major in me is pleased.
Afroforce
Sep 12 2010, 10:43 AM
Double post but:
I have the CE, on reserve but depending on when my PC gets here I'll be on a few days after release. Either way. I'll be joining you guys soon.
Knightsword
Sep 12 2010, 11:26 AM
My pc died on me as I was replacing the thermal paste on the cpu, so I have to wait a bit to hear back from the place I took it in to have it checked out :(
Afroforce
Sep 12 2010, 12:14 PM
QUOTE(Knightsword @ Sep 12 2010, 10:26 AM)

My pc died on me as I was replacing the thermal paste on the cpc, so I have to wait a bit to hear back from the place I took it in to have it checked out :(
:[[[[
Crushinator
Sep 12 2010, 02:08 PM
QUOTE(Knightsword @ Sep 12 2010, 11:26 AM)

My pc died on me as I was replacing the thermal paste on the cpu, so I have to wait a bit to hear back from the place I took it in to have it checked out :(
NOooooo :( Did you bend some pins on accident when putting it back in?
Knightsword
Sep 12 2010, 02:36 PM
I couldn't tell if any pins on the mb got bent, there are none on the cpu, but some paste did get onto the under side of it though.
Afroforce
Sep 12 2010, 07:27 PM
Also, I'm not sure how linkshells work in THIS game, but I already have about 5 odd friends who are joining with me with previous long term MMO experience, so it'll be nice.
That and I don't want to tank again. Hell no.
Kazicht
Sep 14 2010, 08:54 AM
An ass-ton of new and updated info from the Final Fantasy XIV Pre-Launch Event:
http://www.ffxivcore.com/QUOTE
Guildleve availability/cooldown
Right now, there is a 2 day cooldown for guildleves. This is not enough for a single person, but the aim was that people would share guildleves to extend this time. This is why we have the leve-link and the bonus rewards for higher difficulty selection, to make it more rewarding and better exp/skill gains to play in a party. However, the time was just too long, and we heard many complaints of this nature, so we will shorten it. With that, we can see the problem with having to travel via teleport more frequently, so we are currently tweaking an anima regen increase.
Upcoming guildleve introduction
We will be adding not just normal guildleves, but a wide variety of types of guildleves. First, there will be higher level guildleves. Among those, many will have more variance in the rules/goals as well as being able to fight with more varied monsters in many more target areas. In particular, we heard many comments of "I want to fight more and more NMs!" so we want to respond to that quickly. Also, the faction leves that were in the Open Beta are designed to be a somewhat "different taste" from regular leves, with hidden starting conditions or npcs. The rewards for these are fairly good, so please try them out! Finally, we are going to be steadily adding more and more leves that encourage coordination between all the classes including gathering/crafting/magic/war. Please look forward to it!
Notorious Monsters
Soon, there will be NM's even in the world of FFXIV. These will look very different from most of the other normal monsters. We're planning to introduce NM's that are so huge they make a Malboro look small. The tranquil era is about to end! We're going to torment adventurers with these powered up, aesthetically varied NM's which we've prepared "episodes" for.
Damaging monster body parts:
There are monsters which have different body parts that can be damaged. Using a specific weapon skill while standing in a specified position can lead to cutting a monster's body part off. For example, you can cut Malboro's vines or a horn/tail if the enemy has one. In addition to changing the monster's appearance, those actions can have the following effects:
- Weakening the monster
- Preventing monsters from using specific skills
- Acquiring materials from cut/damaged body parts
Other: By combining a particular race's equipment etc with city-state it's unavoidable that a certain degree of being tied down will occur, so this time we are not thinking of doing that. [I'm a little unclear here but I think this means they want to avoid certain races being tied to certain city-states]
Scenario's are balanced, basically, completely soloable or depending on the situation doable with a small number of people. "For the most part, soloable"
City-states' Guilds: Not all guilds are in every city-state
By passing a certain condition, "class quests" will become available at guilds. Class quests are of course related directly to the class itself, but at the same time are a way to truly learn the details of each city-state. Please enjoy the story revealed in these quests, in addition to the quest rewards themselves.
When you complete a quest, you will receive Guild Tokens [marks?]. We are planning to add more and more things to exchange tokens for.
Balances to enmity in party battle: In beta, they made adjustments to enmity based on magic and abilities, but they have plans for more. These changes, however, will probably take a while to implement. They plan on adjusting the enmity according to contents, equipment, abilities, monsters, and so on. These changes will be made continuously after service begins based on how things are going.
Mana Regeneration: In FFXIV, management of your MP use is supposed to be an important part of strategy. They’d also like magic to have explosive power in fewer hits, and not just be used to spam enemies with light damage attacks. To promote this, they’d like to continue to balance the recovery methods used for MP, including the abilities and aetherite, as well as adding new methods later on.
Usefulness of Battle Regimen
Battle regimen serve a double purpose: to expand the strategy of party play, and to reduce the difficulty/rigidness in forming parties. They are not just for doing extra damage, there are lots of various effects. For example:
- Phys Resistance Debuff
Normal melee attack -> Normal melee attack (ex. slash -> punch [these are basic DoW abilities])
- Magic Resistance Debuff
Normal melee attack -> Normal magical attack (ex. slash -> spirit dart)
- Cast speed down + MP consumption up
Normal melee attack -> Magic (ex. slash -> Fire)
- TP gain reduction + TP consumption up
Normal melee attack -> Weapon skill (ex. Slash -> Red Lotus)
- Action aptitude up (Using a different class ability on the current class grants the same effect as when used on the other class)
Same class magic -> Magic
Same class Weapon skill -> Weapon skill (ex. Trunksplitter -> Brandish)
- Damage up
Various class WS -> WS -> Magic
Various class magic -> Magic -> WS (ex. Blizzard -> Scourge -> Puncture)
For example, if it's difficult to continue dealing physical damage, use Phys resistance debuff. If it's a casting monster, use cast time debuff + MP consumption increase etc.
Negotiations are another way of obtaining loot (other than battles). By choosing the right conversation subject with a NPC, player can engage in negotiations and receive items in exchange for items wanted by the NPC. If player does exceptionally well, it's possible to get some free stuff as an extra.
Ishgard: Ishgard's people have long been at war with man-eating dragons, and thus have not taken on Adventurers. In this city, there are already several quests appearing for the "Dragon Slayers" [faction?] who are at war with the dragons.
Guildleves in the Beta: We sincerely apologize to our open beta testers for the client errors that would occur more frequently during guildleves in the beta. In the release version, we are dealing with these diligently.
Retainer: Right now, when you buy something from a retainer, there is an unnecessarily long delay. On release, we plan to make this a lot more smooth. We would like to make improvements to make commerce even easier for everyone.
Relationship Crafting/Gathering & PC Status: PC's physical level & attributes will have an effect on crafting and gathering. There are hints in the game as to what does what, so please search for it.
Crafting
Physical: Closely related to the tool being used and will particularly affect quality
Attributes: related to "Godsend" [I think these are the extra result/HQ result] probability & "attribute stability" [?]
Gathering
Physical: Affects difficulty in obtaining items in the "gather" phase as well as the number of items obtained
[translator note].. this is a literal translation of "physical" and "attribute" I wasn't sure here if they're talking about skill level or what, but judging from the use of katakana for Physical, I must assume it means physical level, even though that sounds odd to have an effect here.
Market: We don't want crafters and gatherers to simply "put up" their items on the market and that's it. We want them to also act as salesmen and learn to play the market intelligently. For this purpose, we will begin with focus on the Bazaar market system. On that note, in order to be able to tell "What's for sale?" etc, we are planning to adjust policy and add functionality to improve the user friendliness.
Retrying guildleves: The best way to level is with guildleves, that is, even without the guardian's favor, you will earn way more exp and skill points per each kill. For this reason, we wanted to prevent abusive use of leves by killing all the monsters but failing right at the end and then retrying on the spot. However, if you visit the NPC that gave you the leve, you can retry it.
There will be hardware mouse support!
We believe that the item selection interface should be very responsive, and by release we will have introduced a MUCH improved version. After release we will continue improving this.
The FFXIV development team acknowledged that there's issues with the mouse and user interface and apologized about it. Hardware Mouse + UI improvements will be a major focus for them.
There will be package discount pricing on the subscription (Japan-3months, NA/EU 3/6 months)
Due to game balance consideration, the level cap on release will be 50
We will change it so you do not lose disabled abilities when changing class any more. [assume this means they won't leave the ability bar, they will probably just gray]
Physical stat distribution will affect both crafting and gathering classes as much as it does everyone else.
There aren't any "open world" NMs outside of guildleves.
New hairstyles will be added, as well as the ability to change hairstyle in game after you make your character.
Crafters will be able to cooperate in large-scale projects (boats, cannons, wedding cakes! YUM) so more fun for you and your company!
There will be guildleves where crafters and adventurers have to cooperate.
The guildleve issue will be fixed so they cooldown will be significantly decreased from 48 hours.
Anima regeneration will have to be raised since you'll have to travel more for more frequent guildleves.
The faction leves have you fight different beastman tribes and such.
Kazicht
Sep 14 2010, 08:55 AM
Scan_Man
Sep 14 2010, 03:29 PM
Now I might be interested in playing now. Square doing a complete 180 in their design decisions is encouraging. Complainers win! LOL! But no, the criticisms this game had were mostly correct. It was discouraging reading the interviews of Square sticking to their guns, and fanboys defending bad game design choices.
As I have said guildleves is my favorite questing system I've experienced in a MMO. So I happy to learn they are shortning the cooldown, and adding more variety. It really is the hunts from the last two FF games, but it sorta lacks flavor right now. The mobs you hunt seem so insignificant. Which is fine for intro leves, much like the first few hunts in FF12 were basic enemies. Then the later ones enemies got larger, and more complicated in abilities. Should be awesome now.
"The best way to level is with guildleves, that is, even without the guardian's favor, you will earn way more exp and skill points per each kill. For this reason, we wanted to prevent abusive use of leves by killing all the monsters but failing right at the end and then retrying on the spot. However, if you visit the NPC that gave you the leve, you can retry it."
LOL! This is not broken. Why fix it? Not a fan of this change. The real issue with not being able to retry guildleves is if the game crashes, say by accidentally alt+tabbing, it fails the guildleve. I understand not wanting people to abuse it. But, if the game crashes you are screwed. Not letting people retry quests if they fail is sorta ok. However, I understand some people would like to retry things; the option should be there.
The preventing abuse factor could be handled by placing a retry cooldown, or a debuff that reduces the exp granting by mobs. But, the main thing needed to be fix is failing when game crashes. To admit their system can be abused, and then say they are taking away the abuse preventive measure makes little sense.
Good stuff overall.
Afroforce
Sep 16 2010, 07:46 AM
I'm liking what I just read. I'm going to be pretty heavily into crafting, this time, so I'm excited!
Also, the guildleve system seems pretty awesome. I have high hopes.
Maxx
Sep 16 2010, 07:30 PM

Noice.
AC9breaker
Sep 16 2010, 07:40 PM
I'm skipping out on this just because it runs like shit on my PC. Waiting for the PS bro version
Oddies da Nerfed
Sep 16 2010, 10:58 PM
QUOTE(AC9breaker @ Sep 16 2010, 07:40 PM)

I'm skipping out on this just because it runs like shit on my PC. Waiting for the PS bro version
Get windower, it seems to run it with better dos than default windowed mode. Otherwise fullscreen. Tank settings, your Comp isn't far off from mine and I've got it running well and still looking good.
Scan_Man
Sep 16 2010, 11:49 PM
Open better actually has improved performance on my PC.
The lower settings are not necessarily optimized though. I've gotten worse performance with certain settings on low. Main thing to turn off is ambient occlusion. And make sure drivers are up to date. But, performance seems to be all over the place for different systems at the moment. It is hard to say what will work. They is lower end systems running the game better than some people with high end systems.
I expect performance to be better at retail, especially with hardware mouse finally being added.
Afroforce
Sep 17 2010, 06:15 AM
QUOTE(Scan_Man @ Sep 16 2010, 10:49 PM)

I expect performance to be better at retail, especially with hardware mouse finally being added.
Good god. I remember all the bitching about that in the beta reviews I've read.
I'd of thought this was a no brainer.
Oddies da Nerfed
Sep 17 2010, 08:09 AM
Sad thing is 'hacks' enable the hardware mouse. Windowerxiv is still as good as the old windower for ffxi.
What it does:
- It enables you to play FFXIV in pseudo full screen mode (no window borders), just like any other game nowadays
- You can use alt-tab in the full screen mode without FFXIV crashing due to the DirectX error message
- No more crashes due to UAC, ctrl+alt+del or anything else that lets you lose the DirectX device (exception: driver crash)
- FFXIV runs a bit faster (about 5%) than in the built in window mode
- Enables hardware mouse without patching any game files
- Easy to use and configure through built in launcher and settings application
- This is NOT just a simple borderless window maker like the other windowers for FFXIV out there
With newest ver adding:
# Multi monitor support. Set the window position offset in the launcher and play it on any monitor you want.
# Alternative injection method (optional). It does not inject into ffxivboot and ffxivlogon.
# The launcher will now inform you about updates.
# The launcher now features tooltip help that explains every option and how to use it.
# Priority boost. Sets the priority of the ffxivgame process to high when it is in focus and decreases the priority to low when it is minimized.
I used windower the entirety of my ffxi time, and I foresee using windowerxiv all the time as well for ffxiv.
Kazicht
Sep 17 2010, 09:32 AM
QUOTE
The list so far:
- Penny Arcade: Wutai
- Role-Playing Coalition: Besaid
- Japanese players: Figaro and Mysidia
- Goon Squad from Something Awful: Figaro
- Oceanic: Gysahl
- Europe: Cornelia, Lindblum
- Core: Lindblum, Mysidia, Besaid
- Eorzeapedia: Trabia
- ZAM: Besaid
- Spanish speaking server: Besaid
After looking over this list I found over at FF14core I'd like to suggest we avoid Figaro as an home for AT. Even though it seems most of us probably won't be on the game atleast until the PS3 version comes out I'm gonna suggest either Trabia or one of the core servers (Lindblum, Mysidia, Besaid). My vote is for Trabia though, and I will be logging in on the 22nd.
Maxx
Sep 17 2010, 10:44 AM
QUOTE(Kazicht @ Sep 17 2010, 09:32 AM)

QUOTE
The list so far:
- Penny Arcade: Wutai
- Role-Playing Coalition: Besaid
- Japanese players: Figaro and Mysidia
- Goon Squad from Something Awful: Figaro
- Oceanic: Gysahl
- Europe: Cornelia, Lindblum
- Core: Lindblum, Mysidia, Besaid
- Eorzeapedia: Trabia
- ZAM: Besaid
- Spanish speaking server: Besaid
After looking over this list I found over at FF14core I'd like to suggest we avoid Figaro as an home for AT. Even though it seems most of us probably won't be on the game atleast until the PS3 version comes out I'm gonna suggest either Trabia or one of the core servers (Lindblum, Mysidia, Besaid). My vote is for Trabia though, and I will be logging in on the 22nd.
Goon Squad alone is enough reason to avoid Figaro. I second this motion.
Knightsword
Sep 17 2010, 12:33 PM
How about Wutai then and hang with the PA folks? Also remember this is a world wide MMO, theres gonna be Japanese and Euro players on every server, and there will be ass holes on every one too.
Update on the computer, it was the mother board that died and I had to order a replacement which I will likely get in the mail mid next week, so it looks like I'll miss the first night festivities. :(
Scan_Man
Sep 17 2010, 03:36 PM
QUOTE(Oddies da Nerfed @ Sep 17 2010, 08:09 AM)

Sad thing is 'hacks' enable the hardware mouse. Windowerxiv is still as good as the old windower for ffxi.
What it does:
- It enables you to play FFXIV in pseudo full screen mode (no window borders), just like any other game nowadays
- You can use alt-tab in the full screen mode without FFXIV crashing due to the DirectX error message
- No more crashes due to UAC, ctrl+alt+del or anything else that lets you lose the DirectX device (exception: driver crash)
- FFXIV runs a bit faster (about 5%) than in the built in window mode
- Enables hardware mouse without patching any game files
- Easy to use and configure through built in launcher and settings application
- This is NOT just a simple borderless window maker like the other windowers for FFXIV out there
With newest ver adding:
# Multi monitor support. Set the window position offset in the launcher and play it on any monitor you want.
# Alternative injection method (optional). It does not inject into ffxivboot and ffxivlogon.
# The launcher will now inform you about updates.
# The launcher now features tooltip help that explains every option and how to use it.
# Priority boost. Sets the priority of the ffxivgame process to high when it is in focus and decreases the priority to low when it is minimized.
I used windower the entirety of my ffxi time, and I foresee using windowerxiv all the time as well for ffxiv.
Speaking of "Hacks" I totally forgot to mention I am using one. One of the reason you may be getting low performance is the client sets itself to low priority in task manager.
http://www.ffxivcore.com/topic/14676-ffxiv...official-topic/This thing checks checks to see what the priority is and sets it it to what you specify (they recommend High, but I use normal).
Oh and I totally agree with avoiding Goon Squad. They are from the 2nd best US WoW server, Mal'ganis. Not exactly the most fun folks to play with because they are highly elitist.
Besaid looks nice. It also has ZAM (used to be Allakhazam) people there. I imagine their community to be the most mature because of their reputation for making excellent guides for MMO communities. A lot of their staff do excellent stuff. I imagine a lot of them will be a mix of FFXI and WoW players.
But as far as community goes. This game is solo oriented, like WoW. It really is. Maybe there will be solid group content for NMs leves, but I imagine you can still do them solo. But most of the time you leveling by yourself. I would not worry too much about what other groups may end up your server, since you don't have to deal with them. Especially if you have a nice linkshell group. The main thing that will probably drive you crazy is spam from Gil Farmers.
Afroforce
Sep 17 2010, 04:22 PM
I'm pretty much indifferent as to what server we are on, as I am gonna have enough people to talk to/hang with that a few bad seeds won't ruin it for me.
When I played WoW, the PA crew was pretty fucking chill, though. Did some raids with them.
Kazicht
Sep 17 2010, 04:34 PM
So I'm seeing support for Wutai server then? I'm okay with that.
Afroforce
Sep 17 2010, 05:09 PM
That's cool by me!
Crushinator
Sep 20 2010, 12:02 PM
So its almost the big day, huh?
To those that are still playing the beta, does it feel like the game is ready to go LIVE?
And to everyone planning on jumping in, are you ready to be there on wednesday, or on the 28th? I won't be able to make the early launch, but I should be good by the normal one.
Knightsword
Sep 20 2010, 12:06 PM
My new motherboard should show up tomorrow (that is if I don't miss UPS) and hopefully be up and running again come Wednesday's LE launch.
Kazicht
Sep 20 2010, 01:47 PM
QUOTE(Crushinator @ Sep 20 2010, 12:02 PM)

So its almost the big day, huh?
To those that are still playing the beta, does it feel like the game is ready to go LIVE?
And to everyone planning on jumping in, are you ready to be there on wednesday, or on the 28th? I won't be able to make the early launch, but I should be good by the normal one.
The game has been getting smoothed out and cleaned up with each patch they release, but I'm pretty confident that the first month is gonna be a struggle while they iron out more and more kinks and upgrading their systems to support the live community. I feel like this is gonna be one of those games (much like how FF11 was) that you'll have to stick with it for a while through the bad times before it really starts to shine. The game definitely has a lot going for it design wise, it's gonna be the technical aspects that need working out as the game progresses. Again, I'll be there on Weds - probably playing some other game while fighting for a chance to download gigatons of patches.
I will say this though, I definitely don't feel like I'm playing a WoW clone, which is good - but also bad at the same time.
Afroforce
Sep 20 2010, 08:23 PM
I have my Collectors edition coming to me early, but my new PC isn't here yet as my Financial aid money is being dicked around with. So, eh. I'll be sure to keep everyone updated on my situation. But it'll be nice to game with you all, again!
DarkEpyon
Sep 21 2010, 10:23 AM
Myself and a few folks from my server on XI decided to hit up kashuan since no major XI communities (to our knowledge) plan to gather there. Gonna try and get another friend of mine and his wife over there too. Personally I'm avoiding anything FF7-named like the plague as you just know all the rabid fanboys will gravitate toward anything with a name from it.
Afroforce
Sep 21 2010, 04:39 PM
I'll be on the Wutai boat, I'm pretty sure I'll have a few of my friends coming, too.
Is the "Linkshell" going to be "Apocalypse Tribe"? That'd be swell.
Kazicht
Sep 21 2010, 11:59 PM
Download the live game patch files before hand to get a head start:
http://www.ffxivcore.com/topic/12719-full-...l-instructions/
Maxx
Sep 22 2010, 01:18 AM
In as Chaw Cat on Wutai! See you all around Eorzea!
AC9breaker
Sep 22 2010, 09:12 AM
I thought we where gonna do NWA Linkshell. :(
Knightsword
Sep 22 2010, 11:13 AM
Got new motherboard installed last night and my computer lives again, got my CE on my lunch break, now just waiting for work to end, so I can go install and stay in patching land for the night.
Afroforce
Sep 22 2010, 11:44 AM
Just got my copy. My new PC should be in by the end of the week. You'll see me as "Dominath" or "Deejaylate".
Maxx
Sep 22 2010, 11:50 AM
QUOTE(Knightsword @ Sep 22 2010, 11:13 AM)

Got new motherboard installed last night and my computer lives again, got my CE on my lunch break, now just waiting for work to end, so I can go install and stay in patching land for the night.
Patching is surprisingly quick and painless. If you really want to save time you can download the patches from kazicht's link while you are installing.
Scan_Man
Sep 22 2010, 01:05 PM
I like that they are using Ultimate Game Cards for sub payment, and have multiple pricing to choose from. Makes it easy if you just want to jump in casually for a couple months, like I plan to do, without having a credit card on file.
HC82
Sep 22 2010, 05:17 PM
Do we have an official server yet?
Make it so.
Knightsword
Sep 22 2010, 05:47 PM
Wutai is where I'm at now, I went to Ul'dah for my startig city
Afroforce
Sep 22 2010, 08:21 PM
I'll be on Wutai as well with a few other friends. I'll hit someone up as soon as I get my new computer. :]
Kazicht
Sep 22 2010, 10:22 PM
I also started in Ul'Dah, and yeah on Wutai.
Character name is Kazicht Lacan
Wiryu
Sep 22 2010, 10:47 PM
Wiryu Reill
Naba
Sep 23 2010, 09:31 PM
Naba Haba
Somehow I got as lost as I did when I started FFXI, is that normal?
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